AI reaction time and difficulty in Cavalier

Hi,
I have seen this happening before but it is very evident now in the cavalier EQ. Chapter 2.2. While fighting doc octopus, i noticed the AI is very aggressive and the reaction time of the AI was very quick. Even quicker than my response time. I couldn’t even parry him and he would catch me before my parry even registered. Sometimes even before i blocked him, he would hit me. Its really a frustrating experience seeing the developers going to such extents to increase the reaction time of the AIs to microseconds that even humans cannot react to. This sucks

Comments

  • Strangecraft069Strangecraft069 Member Posts: 183
    swmcsw said:

    Just ran a couple act 7.3 paths, AI is ridiculous, throwing a special mid dash in from there side, I'd like to know how to do that. Lots of spacing issues. For a game that has champs that deal with spacing I'm getting hit with mediums clear across the screen. Where there should be space apparently they can just make contact clear across the screen. I love this game and I enjoy harder content but not when you can't control what is happening on screen or when things aren't what they are suppose to be. Wish they could get it figured out.

    AI can special intercept, get used to it buddy
  • SearmenisSearmenis Member Posts: 1,636 ★★★★★
    edited February 2022
    Ok, I edited my initial comment to be more "helpful". Yes I agree, we have to learn to live with those special intercepts and specials get thrown in the middle of our heavies. The best way to deal with them is to throw specials when the defender dashes back, and heavies right after parry. It s safer to do so, at least.
  • swmcswswmcsw Member Posts: 249 ★★

    AI can special intercept, get used to it buddy

    I thought they had to complete an action before starting another action. Guess that's not the case anymore.
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