KABAM ... YOU DID IT! WHAT A STELLAR END.
Deacon
Member Posts: 4,254 ★★★★★
I had my doubts after the 7.4 beta .. I quite frankly didn't enjoy it. But this ... this right here ... I enjoyed everything about 7.4 specifically the Kang fight. It was such a fun fun fun fight for me. The final chapter was just the right balance of what I loved about 7.1 and the difficulty that came with 7.3.
Hard but not so much so that it totally kills the vibe like Act 6 did. This was a stellar way to cap off Act 7 in my opinion especially the Kang fight. I mean I really enjoyed it.
So @Kabam Miike please send it up the chain that everyone did a great job with putting a cap on Act 7.
Hard but not so much so that it totally kills the vibe like Act 6 did. This was a stellar way to cap off Act 7 in my opinion especially the Kang fight. I mean I really enjoyed it.
So @Kabam Miike please send it up the chain that everyone did a great job with putting a cap on Act 7.
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Comments
The phases were also designed very well. They all felt a little different. But you didn`t have to relearn the whole fight as soon as you got into a new phase.
I also like they kept the charges you need to collect in the same way they did with 7.3. So you can carry them over from fight to fight. You still need to get to 10. But if you do make an oopsie, you do not have to start all over.
But if I had any suggestions it would be visual clarity on the fight. When you have to look at 2 icons under Kang's health bar then the phrases on fight speed changes it sometimes gets too convoluted and can cause slip ups.
A suggestion would be making the intercept, parry, punish special, bait heavy icons different colors like how the prompts (attack parry dex) on the grandmaster fight are color-coded. And maybe putting the fight speed prompts in the middle of the screen or generally more visible.
I laughed more at Kanam then I should’ve
The Kang fight was cool though, and I'm looking forward to trying to solo it