**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Random/interesting trend
JoshKosh557
Posts: 2,833 ★★★★★
Something I just noticed is that, from my point of view, kabam seems to make the 2nd and 3rd chapters in an act harder than the first and last ones.
I personally found 7.4 to be easier than 7.3 and 7.2, and I feel the same way toward post-nerf 6.3 and 6.2 quests when compared to 6.4 and 6.1. I'd also say the same for act 5. Back when I explored it I found 5.3 to be almost double the difficulty of 5.4, and I also found 5.2 to be a bit harder than 5.4 and 5.1
Thoughts?
I personally found 7.4 to be easier than 7.3 and 7.2, and I feel the same way toward post-nerf 6.3 and 6.2 quests when compared to 6.4 and 6.1. I'd also say the same for act 5. Back when I explored it I found 5.3 to be almost double the difficulty of 5.4, and I also found 5.2 to be a bit harder than 5.4 and 5.1
Thoughts?
5
Comments
6.1 wasn’t bad but easier then 6.2, 6.3 was easier imo then 6.4. Then I’d agree with act 7. 😂😂🤷♂️
These are new mechanics and although they do go through testing, no amount of testing will compare to the data acquired through live content. So when those mechanics are implemented into the fourth chapter, we see a more finely tuned iteration of them.
That’s just one possible explanation. Another would be that by making the beginning and ending of an Act easier, it incentivizes players who might not otherwise to go for exploration.