Health potions and higher content
Greetings any and everyone.
I know this isn't anything new, and I know I'm not the first to speak up about this, but there is a huge issue not being addressed by kabam.
That issue being accessibility of higher health potions in the game.
Back in the day, just by playing the story you could acquire potions to heal up your champs after fights. Now to this day, that is still the case, but the glaring issue is that even up to act 7 (book 2 act 1) and cavalier difficulty you can still get health potions, but only level 1 and 2. Both of those give 250 and 750 health respectively (i may be slightly off). Now with 5 and 6 star champs being the only ones available to do higher story quests i (any many summoners) feel that those potions do not help enough to warrant them being in that content that high. At this point we should be getting level 4 or 5 health potions.
I understand they are up for purchase with units but so are the lower level ones ever since the beginning while also being avaliable in the story. There is no reason to give level 1 or 2 over 4 or 5 with the exponential increase in health for our champions.
Even level 3 health potions are accessible in RoL and that content is much easier than both act 6 and 7, so why not up the potions for the harder content?
Please let me know how you all feel and if I have said anything wrong. I look forward to seeing your responses. Especially any from a kabam employee.
Thank you all and have a nice day.