Fight duration is for tie breaker. They died 1 more time so how is that a tie?
I'm sure you are right so I'm not arguing but by that logic someone can revive 100 times on the same defender and keep dying but can still win the war.....
Well if that's true then that's a very bad way of scoring war.
Thank you everyone for clearing that up. It would be nice tho for someone from kabaam to give the reason they value attack bonus over deaths...
I think Kabam should give a touch up to AW points awarding systemWell if that's true then that's a very bad way of scoring war.
tie breakers that would make more sense:*fewest items used*average %health left after every fight*average %damage dealt in deaths (calculated against health at start of fight... granted with timeout issue, this might not be so good righ now)*First ones to complete their final fight.or... gasp:each alliance picks one (or possibly 3 or 5) members to do a battleground fight against opponent. Fight to commence at the starting time of the next war (giving about 1 day to prepare who, and make sure someone can be available at the appropriate time). All tie breakers to be monitored by Kabam for "shady results".
That’s amazing. Never seen an actual tie and the fight duration being the tie breaker. Well done Kabam, but sorry for the lost war.