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Should a mode that's in Beta and full of bugs cost 15 energy to play
Ceder
Member Posts: 668 ★★★
Comments
now that we can actually earn usable resources like rank up mats or shards, there has to be a trade off or expenditure.
15 energy is fine if you're at a point in the game where EQ isnt worth exploring or you dont really have a need to farm resources, you can burn energy daily doing Battlegrounds matches.
keep in mind this is just my opinion, but i am absolutely fine with how BG is running minus the bugs.
I personally explore 3 difficulties of EQ (Master, UC and Cavalier) every month, mostly for the titles and the extra 4* shards for iso.
Reducing the weekly objective from a total of 30 wins to a total of 18 wins (instead of 5 wins per milestone 3), or reducing energy requirement to play a match to 10, would be a good quality of life change and save the mode from being a time and energy drainer, that is needed to do other modes or content.
I do think the milestones are a bit difficult to reach though for wins with all the issues.