Rejoining the Game

JoshPlayzFTWJoshPlayzFTW Member Posts: 4
Hi everyone, I took a long break from MCOC and came back recently, I just wanted to ask for tips, because getting back into the groove is very hard. I have been playing for a while before writing this, I was level 30-32 now I am level 40. I also wanted to share my experience playing the game again. I have not been able to complete act 4 and I can't get any class catalysts to rank up my characters to do so, the arenas, I don't know what happened to them but I only have one, and its really boring. I just feel as if things have progressed a lot since it has been a long time and I just really need tips and help from people in the community who are willing to help. Thank you for reading!

Comments

  • MrSakuragiMrSakuragi Member Posts: 5,675 ★★★★★
    Have you joined an alliance? That’s key in getting resources early on.

    Take a break from story mode and run through the daily quests to get rank up catalysts.
  • DNA3000DNA3000 Member, Guardian Posts: 19,844 Guardian

    Hi everyone, I took a long break from MCOC and came back recently, I just wanted to ask for tips, because getting back into the groove is very hard. I have been playing for a while before writing this, I was level 30-32 now I am level 40. I also wanted to share my experience playing the game again. I have not been able to complete act 4 and I can't get any class catalysts to rank up my characters to do so, the arenas, I don't know what happened to them but I only have one, and its really boring. I just feel as if things have progressed a lot since it has been a long time and I just really need tips and help from people in the community who are willing to help. Thank you for reading!

    The daily catalyst events are a decent source of lower tier catalysts (T1 - T3). The catalyst vault one gives class catalysts, and the proving grounds one gives basics. They aren't that hard and don't burn very much energy.

    Arenas were restructured a while back, there's now three but two are locked to I believe Uncollected and higher. In fact, the entire game has shifted a bit to make Uncollected the first big milestone for progress that unlocks many things. My recommendation is try to push for Act 4 completion, then Act 5.1 and 5.2 completion (which grants you Uncollected). Then go back and explore things if you wish (or if you cannot go higher and need to build up roster).

    Many of the old rules are still the same, but they bear repeating. Don't spend units on champion crystals. Spend them on mastery unlocks first, and if you need a little help completing content that will unlock progress gates then do that. Champion crystals are the last thing to spend units on.

    If you haven't actually fully explored Act 1 through Act 3, go back and do so. Those Acts were revamped last year, and they were all simultaneously shortened and the rewards bumped up a bit. Most importantly they contain a lot more units for beginning players.

    Once you get past Uncollected, being in an alliance starts to become increasingly valuable, because glory (which you earn from doing Alliance Quest maps weekly) is a strategically valuable resource, because a lot of the stuff you need/want is available in the glory store. Glory is so valuable, it is actually worth your time to make your own alliance with just you in it and do the most trivial AQ map every day (Map 1). See: https://forums.playcontestofchampions.com/en/discussion/183695/earning-glory-as-a-solo-player

    Many find arena too boring to do. If you're one of them, do this: do one round of the low arena (the only one you can see at the moment) Monday through Saturday. Just one. That would be three rounds every event, which should be enough to earn the first two milestones. If your roster is really low, maybe you'll need four rounds. But the first two milestones grant 13 units each. That means for one round a day (or so) you will get 26 units per three day cycle, or 52 units per week. That's 2500 units per year doing one round a day. Definitely worth it for that trivial level of effort. However much more you decide to do, if any, is up to you.

    Once you're past Uncollected and starting to make the run up towards Cavalier (Act 6.1) you'll have more questions. But by then your situation will be so much different, your questions will also be completely different.
  • winterthurwinterthur Member Posts: 8,127 ★★★★★
    Looking back at these two posts, it seems like new players have a harder time to progress though I am not completely sure if it is really so with easier opportunities to gain higher tier champs.


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  • GreekhitGreekhit Member Posts: 2,820 ★★★★★
    Rillian said:

    Looking back at these two posts, it seems like new players have a harder time to progress though I am not completely sure if it is really so with easier opportunities to gain higher tier champs.


    I believe I had 5*s by act 3 on my alt, I can’t see how that’s harder.
    Key phrase: on your alt.
    This means that you are an experienced player knowing how to farm stuff on a new account.
    New players don’t have the experience/knowledge to do that, so they surely find it harder than a veteran.
  • winterthurwinterthur Member Posts: 8,127 ★★★★★
    Rillian said:

    Looking back at these two posts, it seems like new players have a harder time to progress though I am not completely sure if it is really so with easier opportunities to gain higher tier champs.


    I believe I had 5*s by act 3 on my alt, I can’t see how that’s harder.
    Well, I have two 6-Stars on my level 6 account. Maybe it is not hard after all.
    :)
  • GrassKnucklesGrassKnuckles Member Posts: 1,948 ★★★★★
    Don’t forget to rank up defenders. The meta is shifting to both attack and defense
  • DNA3000DNA3000 Member, Guardian Posts: 19,844 Guardian

    Looking back at these two posts, it seems like new players have a harder time to progress though I am not completely sure if it is really so with easier opportunities to gain higher tier champs.

    There is no way progress is harder. The game is bigger, so a player starting today that wants to reach the top of the game has farther to go than someone who started in 2015 and could reach the top of the game quicker, because there was very little game to reach. But in absolute terms, progress is *vastly* faster now than it was in the past. It isn't even close enough to be debatable.

    Progress is so fast, players run into bottlenecks inconceivable to players from the past, like accumulating high rarity champions so fast they literally cannot hold the catalysts needed to rank them. Sometimes new players consider that sort of thing to be a barrier to progress that didn't exist in the past, when in fact the exact opposite is true. So few barriers exists to progress in the low game now that they are obliterating limits no one could even approach in the past.

  • JoshPlayzFTWJoshPlayzFTW Member Posts: 4

    Looking back at these two posts, it seems like new players have a harder time to progress though I am not completely sure if it is really so with easier opportunities to gain higher tier champs.


    it is its so hard to get the catalysts you need and the characters ranked up, Brought my 2099 Spiderman to rank 5 level 25 and he does basically the same damage, weeks of catalyst savings gone
  • winterthurwinterthur Member Posts: 8,127 ★★★★★
    How is your mastery setup?
  • CrusaderjrCrusaderjr Member Posts: 1,059 ★★★★
    best thing to do is add another compensation/ fix the game post here in forums and join your brothers in arms against the bugs

    but seriously take it slow month just started great time to restart imo. try doing all the free crystals content and pray for 5* to help you become cavalier. 100% act 1-4. arena and incursions help with resources but simply playing the game provides the basics
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