**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Angela with Odin not immune to debuffs in EOP???
Strategic
Posts: 632 ★★★
So Just tried Angela R4 6* sig 200 with Odin prefights all 3 of them against EOP XB and she took the buffs like she didn't have any buffs on her and just melted! WTF kabam???
4
Comments
Take a debuff of 5s duration. Angela can reduce that by 100% of the original duration. So that’s 5 seconds.
Now there’s a node that increases duration by 100%, so 5 seconds plus 5 seconds = 10 seconds.
Angela’s ability can still only reduce duration by 100% of the original duration, hers doesn’t apply to the new duration, only the old one. So as your debuff duration, you get
100% of 5 + 5 = 10 as your new debuff duration. Then for the reduction you have:
10 - 100% of 5 = 5 seconds of debuff ticking
The 100% of the original duration is still only 5 seconds reduction.
Again, it’s not clearly explained in game how it works out this way, but it has been confirmed that this is the way it works.
I know it’s counterintuitive, but it is how the game works.
It makes sense for them to handle percentages through addition and subtraction of a base stat rather than multiplication since it gives a consistent result regardless of the order of processing them. This is particularly important because they mix both absolute and percentage-based modifiers.
If X and Y are percentage multipliers and C is an absolute the following will always give the same result regardless of processing order.
B + (X x B ) + (Y x B ) - C
will be the same as
B + (X x B ) - C + (Y x B )
Compare to multiplying:
(B x X x Y) - C is likely not equal to
((B x X) - C) x Y
But its increasing percentage, so 200% - 100% is not equal to 0 seconds. It counts only as 50% reduction to debuff duration.
Simple example:
(200%=10s) - (100%=5s) = 5 seconds.
In theory it should work that way, so your sum would be:
Base duration of 5 seconds with 100% increase = 10 seconds of debuff
Reduction of 200% of 5 = 10 seconds reduction.
Total debuff time = 10 - 10 = 0 seconds
I don’t have a high sig Angela to test, but if anyone does that would be great.