Quick feedback on Cav EQ
I am a player who has taken a break from the game for many reasons already talked about at length in the forums. I haven't played Cav EQ in probably 3 or 4 months. It took too much time investment for it to be worth it at the time. This month I took some time off work and thought I'd putz around mcoc a bit more this week. Cav EQ was clear sailing for the most part until the Merc and guardians of the galaxy quest. Admittedly the TAGtical system is tedious when finding champs to use but it does change team comps a bit which was fun. Getting to the fun is the real issue with the system at the moment. Back on topic, the nodes for 3.1 in EQ are a miserable experience to me. Not one ounce of joy was had playing these paths that also happen to include bleed immunes? What is with that? As someone who has played a long time, lost interest, and then returns to what is honestly the worst Cav EQ I've played in recent and extended memory; that is a heck of way to drive me and maybe others back to not playing regularly. Messing with a core concept of the game with the Obstinate Charge is cool for a fight or a few. 36 fights? No thanks. I've already explored the first four chapters so I'll muscle with the extra time I have, but it definitely leaves a bad taste.
Anyway that's my disgruntled paragraph. It's just an opinion and I'm entitled to it just as you are to disagree with it.