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DDHK Signature Ability is Broken [merged]
Rookiie
Posts: 4,820 ★★★★★
My 6-star R3 DDHK is sig 150, so that means I should take 90% reduced damage from Passive Degen and Direct Damage while Attacking in Stick’s Apprentice.
In the GIF below, I am taking full Direct Damage from Red Skull as I Attack in Stick’s Apprentice:
My 3-star R4 DDHK is sig 99, so that means I should take 100.01% reduced damage from Passive Degen and Direct Damage while Attacking in Stick’s Apprentice.
In the GIF below, after I transition from Murdock Boy to Stick’s Apprentice, I still take full Passive Degen as I Attack:
Not working as intended Kabam.
In the GIF below, I am taking full Direct Damage from Red Skull as I Attack in Stick’s Apprentice:
My 3-star R4 DDHK is sig 99, so that means I should take 100.01% reduced damage from Passive Degen and Direct Damage while Attacking in Stick’s Apprentice.
In the GIF below, after I transition from Murdock Boy to Stick’s Apprentice, I still take full Passive Degen as I Attack:
Not working as intended Kabam.
Post edited by Kabam Zanzibar on
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Let me start off by saying that I intended to create a guide for DDHK, today, to increase community awareness about this man’s utility. The first piece of utility I decided to demonstrate revealed quite the bug. It is a critical bug, as it hampers his utility, which is the only thing he has seeing as Kabam decided not to give him damage.
The issue:
“Attacks reduce the opponent’s Defensive Ability Accuracy by 65%.” Attacks.
But what is happening? This piece of utility currently only responds to Heavy Attacks.
Not ALL Attacks (including specials), as what the description would have you believe, only Heavy Attacks.
One more thing, in the GIFs where I fought Mordo, I brought Elektra along with DDHK to further reduce Defensive Ability Accuracy by 35% when I inflict a Disorient debuff on Mordo.
I did this to reduce Mordo’s Defensive Ability Accuracy by a total of 100%, so that my testing is not subject to RNG.
Now, for the GIFs.
1) Below, you can see that DDHK is in Stick’s Apprentice. I stun Mordo, who does not proc Astral Evade when I throw a Heavy Attack, this is good:
2) But in the GIF below, with the same conditions, Mordo procs Astral Evade when I throw a Medium Attack, this is a bug:
3) And below you can see scenarios 1 and 2 side by side, again with the same conditions:
Furthermore, I tried the same thing against Ægon.
For those of you that do not know, Ægon procs Fury buffs when attacked, which is a Defensive Ability. Let’s see how that responds to DDHK in Stick’s Apprentice:
4) Below, you can see that Ægon does not proc Fury buffs when you throw a Heavy Attack. This is good:
5) Whereas below, you can see that Ægon procs a Fury buff EVERY time you throw any type of Attack OTHER than a Heavy Attack. I did not bring Elektra along but you can see the Fury proccing or refreshing EVERY time I land a hit, and stacking up to max stacks! This, is a bug:
Conclusion: The DAAR from Stick’s Apprentice only triggers on DDHK Heavy Attacks, even though the champion description says Attacks which implies ALL Attacks (heavy, medium, light and special attacks).
I also found another serious bug with his sig ability, but this one could be OP for players. Overpowered. I will create a thread later.
Also: https://forums.playcontestofchampions.com/en/categories/bug
I wonder how long it’s been this way?
And it’s Stick’s Apprentice mode again, albeit from the Sig ability.
FYI the Red Skull damage is Direct Damage. I don’t know if Kabam intended it to be negated on contact only or on block as well, but the way it’s worded - again one would assume that I am correct.
FYI you should know that this ability was bugged for both Omega Red and DDHK recently, and a bug fix was released in V34.1 I believe. So if DDHK is bugged then Omega is bugged too.
I just duelled Aegon and he didn't proc a fury buff everytime I hit him with or without heavy attacks but he did refresh his fury buffs everytime. Looks like there are 2 components to his fury buff and the refresh component is unaffected by aar. Your own clip would suggest so. I also tested this with Falcon and even with Lock on active he couldn't stop Aegons furies from refreshing but he did stop Aegon from activating additional furies.
Under the conditions specified above: DDHK removes Astral Evade EVERY time you hit Mordo with a Heavy Attack, but it procs whenever you use any other type of Attack.
How would you explain that other than, it’s bugged?
The only thing I will give you is that in the 2nd GIF he does not proc a Fury on the Medium Attack, which I can’t explain, but other than that let’s dive right in:
1) You’re adding wrong information in. Why would you assume that his Fury refresh is unaffected by ability accuracy? It’s a defensive ability and will get affected by ability accuracy reduction, unless otherwise stated in his abilities. But, nothing is stated so you just came up with that. So I can’t accept your argument.
2) You’re adding wrong information in, again. Ægon refreshes or stacks a Fury on EVERY hit of the special attack, so I’m not sure why you said that but again I can’t accept your argument.
3) You’re contradicting yourself. Basic Attacks are comprised of Light, Medium and Heavy Attacks. Can you explain why he does not proc Fury when I throw a Heavy, but does proc Fury when I throw a Light, Medium or Special?
The results are pretty clear. I’d just let Kabam answer at this point.
It seems like the red skull interaction is indeed bugged. It does say the damage is direct damage - but champs that can suppress direct damage don’t reduce it here.
However in the mojo interaction - the degeneration damage reduction only occurs if the degen activates <0.2 seconds after your strike. Because, generally speaking, effects that are already applied don’t get updated with future potency/duration changes.
I’ve been saying for a while that the red skull interaction - as well as dormammu - are bugged if you go by their definition and how it’s set up.
Aegon does two things when hit. Refreshing already present furies and procing a fury. From my experience fighting him the former is immune to aar. Yes it's not specified in his kit but that's like the thing kabam doesn't specify most of the time so. You can confirm this using champs with 100% aar like archangel and quake. Or ddhk itself by first procing a couple of furies and then using a heavy which according to this thread works without bugs
2)in your video from hits 23-29(special 1) the furies are refreshed but he still keeps only 5 furies. It's only on the second last hit he gets the 6th and final fury
In fact the first light(?) or medium hit that lands on Aegon does not proc a fury in your gif. And the second hit of the last medium also does not proc a fury
Since it’s the same interaction with Omega Red, if they fix it for one I believe it will be fixed with both.
Same thing they did in V34.1
2) Love it. Like I said, I can’t explain why the Fury did not proc from the first medium. As for the second hit on the second medium, I believe it refreshed but I will give you the benefit of the doubt. So, it did not proc 2 times out of a total of 13 hits. 2/13 is 15% DAAR. His abilities state 65% DAAR. So however you look at it, it’s bugged.
2) the fury refreshed all the time. It didn't proc all the time though. 6 out of the 13 hits failed to proc a fury. That's a 46% chance of successful daar this is good considering the expected probability is 65%.