**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
if you removed some of the duds then this is definitely a justifiable reason. However, you didn't an as discussed time an time again the RNG does not guarantee a top of the food chain champ, heck most of the time its not, an it might not even be the champ that you want to use if were a top of chain champ (for instance, if i got Ghost, i would never use her...yes i know, insane!).
At first i looked past the 2,500 extra, but the reason behind it is poor.
12500 6* shards
I don't think many players will accept +25% price to have tiny advantage in drawing from 2 classes.
Nothings going on the right track.
I would ask that you ask yourselves that question... What makes the Dual Class more valuable than a Basic, and why SHOULDN'T it be more?
I get the precedent set by the 5-Star and 4-Star crystals, but it was exactly that precedent that kept us from launching these earlier. We know players wanted them; we weren't ready to make more specific 6-Stars available for that same cost, but also knew that when we added them for 5-Stars, we set that precedent. It was either break the precedent or keep waiting.
For complete transparency, we learned pretty quickly after the release of the 5-Star Dual that we shouldn't have made them the same price, but didn't want to change them after the fact. We did the same for 4-Stars, but are less concerned with those. We decided the best case was to leave them as is but didn't want to repeat that again.
- I get why you would wanna make it cost more but if you’re gonna do that, it would at least be nice for when you get a dupe of a 6* to get more gold and more iso from that dupe. The cost would be more justified then cause to me it makes no sense that when you dupe a 6* you get the same amount of iso (I think gold too) as a 4*. I have never been able to comprehend that. Especially since duping a 6* is a bit more difficult for players who struggle getting 6* shards (uncollected and below).
Lol Frick it.
Im gonna stop commenting unless I have something good or helpful to say.
When they are disenfranchised they get annoyed and spend less, which initiates cash grabby mentality to make up additional revenue and which leads to battlegrounds.
And again, the odds of getting a specific champion increase, the but pool or good champions decreases. You’re at no better odds of getting a half decent champion than a normal 6* crystal. The extra cost is just to fleece players.
This whole month feels like an absolute debacle. This is the icing on the cake.
FULL PRICE
Basic - 10K
Dual - 12.5K
Featured - 15K
You essentially split the cost between a basic and featured due to the reduced champ pool. You should have taken into consideration the summoner sigil discount of the featured crystal when making your decision. You missed out on an opportunity to give it some added value. Also consider that the featured pool is 1/24 on odds....the odds on a dual crystal are roughly 1/70 - 1/80 depending on the crystal. This is figured on total champs....not just the basic pool, but you get the point. Considering that the odds are only going to get larger the more time goes by as more champs are added into the game.....I think the following is a fair compromise.
Summoner Sigil
Basic - 10K
Dual - 11K
Featured - 13K
Not interested. I'd rather pay 2.5k more and go for features.
With how large the 6* pool is now, people will go for 10k basics (smaller rosters) or 15k features (large rosters targetting specific champs).
The dual crystals seem out of place and kinda pointless at that price.