**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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To Qualify for Rank and Milestone Rewards, a Summoner must have been in the Alliance for 7 or More Days and contribute at least 1 Point
But I believe 1 point is not enough to qualify for rewards, Should be a lot higher.
Especially if an alliance needs to get to first milestone to even qualify
I seriously hate having to sit there for 12 seconds as the timer ticks down after the final fight of the match just so I can get my solo points. It is barely not annoying when you win, but after you have just lost a match, especially under let's say a dubious scenario, I find it to be rage inducing to watch the count down just to be told again with the fun boing noise that I have lost. I am able to count to 2 so I already know I lost.
Just about every other countdown in BGs has a way to cut it off when you are done with your action, but that last bit after the match is over just let me wallow in self pity and move on more quickly. I have taken to just force closing my app cause at least then I still get my points but don't have to sit there waiting for the loss screen.
A button on the screen to skip the line and go back to the lobby would be great. or at the very least please decrease the countdown. If I want to relive my misery I can always go to the recent matches page.
In which Banning champs is not even mentioned in the original re-quoted announcement, so there’s no need to re-quote it and take up needless extra space in forum page here before getting to your comment ? So fyi for future, you can avoid a re-quote of a very long original, and just get to your remark.
But dropped input is the worst thing in bgs for sure
Got celestial. Was struggling at arcane just yesterday. Love the new meta.
In battlegrounds, you get a KO bonus based on time, essentially. You also get twice as many points for damage done as health maintained.
Where it’s a timed fight and you time out it is.
We get a disproportionate amount of T5 class catalyst and not enough of the basic alpha and t3. T5 class cats are flooding the economy and no where to use them because of the bottleneck atm. If anything just give us more trophy’s and let us choose t5 class from rewards or another preferred item.