Event quest Solo completion needs a big change
Tijjy007
Member Posts: 372 ★★★
TLDR: Even with sacrificing sleep, You need to use 2 Energy refills (60 units worth) to get the final milestone of the event, something that doesn't need to be done for any of the other well-balanced 22-hour events, (AND run Cav eq 3.2 five whole times in a 24 hour period). This has led most players to ignore the event entirely, I Have listed my points below and I Propose kabam make the event milestones 1/2 or even 1/3 of what they are now or completely change this particular event to something that aligns more with Summoners' daily play (across an entire month).
All other 22-hour events are easily Completed and can be done without too much difficulty and aren't out of the way for a lot of summoners (minus arena wins if you don't do arena - although I feel this is fair).
Event quest completion however doesn't fit this category at all, and is unfair to the player in 2 ways:
1. A Level 60 summoner can only get *Assuming you sleep 3 hours a day and use energy perfectly*, you can refill your energy to max 3 times across 21 hours, this only grants you 210 energy, You need 63 energy a path in Cav eq 3.2 (best way to score points for this event), With the energy you are given, you can only run the quest 3.33x in a 24-hour period meaning you can't get all the milestones - Unless you use 2 energy refills which have a value of 60 units . Other 22 hour events are easily achievable without the need for any unit spend and this event needs to be scaled down to be in line with the other 22 hour events.
2. If like me you like to bang out EQ as fast as possible (meaning you finish it all and then proceed to story content/variant/ other) after week 2 you have completed all the eq's and when the 22 hour event were to pop up you would be forced to 1. Go through content you already have completed just for the sake of the nowhere near worth it rewards (which no one is going to do) or 2. Do smaller rewarding things like Proving grounds etc although they have a much worse value energy-wise towards this event (which I'm guessing has an even worse energy to point ratio). Your best bet in this regard is to slowly complete EQ throughout the month to make progress on this event but that isn't the way id like to play the game, this is unfair to the players like me as unless we spend a ton of units We can't finish the event without massively going out of our way after week 1/2.
To conclude: Many players including myself and cast this event aside and I don't even try to attain it because of how unattainable it is. (unless the EQ is very new). I argue Kabam need to realign the difficulty of this as it is probably 3x harder to achieve than all the other objectives, My suggestion is to decrease the milestone point requirement by at least half, perhaps more.
EDIT: Even with doing the above and making it 1/3 as difficult, it's still quite difficult to get all milestones without doing any of the eq that you would have completed in the first 2 weeks.
Apologises for any grammar mistakes.
Would love to hear any feedback on this.
All other 22-hour events are easily Completed and can be done without too much difficulty and aren't out of the way for a lot of summoners (minus arena wins if you don't do arena - although I feel this is fair).
Event quest completion however doesn't fit this category at all, and is unfair to the player in 2 ways:
1. A Level 60 summoner can only get *Assuming you sleep 3 hours a day and use energy perfectly*, you can refill your energy to max 3 times across 21 hours, this only grants you 210 energy, You need 63 energy a path in Cav eq 3.2 (best way to score points for this event), With the energy you are given, you can only run the quest 3.33x in a 24-hour period meaning you can't get all the milestones - Unless you use 2 energy refills which have a value of 60 units . Other 22 hour events are easily achievable without the need for any unit spend and this event needs to be scaled down to be in line with the other 22 hour events.
2. If like me you like to bang out EQ as fast as possible (meaning you finish it all and then proceed to story content/variant/ other) after week 2 you have completed all the eq's and when the 22 hour event were to pop up you would be forced to 1. Go through content you already have completed just for the sake of the nowhere near worth it rewards (which no one is going to do) or 2. Do smaller rewarding things like Proving grounds etc although they have a much worse value energy-wise towards this event (which I'm guessing has an even worse energy to point ratio). Your best bet in this regard is to slowly complete EQ throughout the month to make progress on this event but that isn't the way id like to play the game, this is unfair to the players like me as unless we spend a ton of units We can't finish the event without massively going out of our way after week 1/2.
To conclude: Many players including myself and cast this event aside and I don't even try to attain it because of how unattainable it is. (unless the EQ is very new). I argue Kabam need to realign the difficulty of this as it is probably 3x harder to achieve than all the other objectives, My suggestion is to decrease the milestone point requirement by at least half, perhaps more.
EDIT: Even with doing the above and making it 1/3 as difficult, it's still quite difficult to get all milestones without doing any of the eq that you would have completed in the first 2 weeks.
Apologises for any grammar mistakes.
Would love to hear any feedback on this.
8
Comments
Before going to bed (If EQ Comp begins in the morning) or before heading off to work. I fight through whatever cavalier quest I haven’t finished and I sit at the boss until EQ comp begins. So then wait till I have 70 energy so knock 2 out right when the event begins.
It’s a strategy but it’s not full proof. Hope it helps but yes I agree it needs an overhaul.
2) Cavalier EQ should be reserved for these days
3) clear paths to hit the 22500 and get the daily units then go back to other business.
I’m saving 3.2 in case I need the 1000 unit offer. I did 6 paths across the first four quests to get my units today. I also got the units two times by doing 3 paths in 3.1 and one in 2.2. As someone else mentioned, don’t forget that you can stop before the boss fight (or during) then kill the boss to get points for 0 energy used during the event.
I’m exploring act 8, and I really don’t understand how someone can be short on energy unless you’re using piles for BGs or aggressively farming 3.2.6 because you’re using too many items.
I 100% explore catalyst quest and basic catalyst quest twice during the 22 hr event and get 16,800 points (and most of the times, the quests reset during the 22 hour event - giving me plenty of time to go for a second round and rewards). Then auto play Uncollected 2.2 couple of times (or repeat catalyst quest) to get to throne breaker milestone of 22,500 for 25 units.
I do that trick of waiting to complete the quest till the event starts, the night before. I sometimes use an energy refill but I never have less than 10.
Works for me.