Now with the confirmation of 7 stars being added sooner than later we have a semi split community, with the few who like this and the majority that hate this, I am on the majority but I had an idea of a better system rather than 7 stars.
Now here is a idea that you can dislike if you want, Now instead of 7stars you have a system that pushes past your max sig of 200, now this would be a Red star.
The red stars would be add a percentage buff to your active sig ability like let's say for example Magneto at sig 200 like such

Let's say with Mags heavy damage of 1621.39 boost this will be increased with a placeholder number of 10% per each star this would effect all star rarities boosting X percentage for each star the champion has
This would be imputed with max sig crystals or even as a gem of some sort, once you gain this said gem or item you must use gold and some resources to awaken for each star.
The star will boost your champions Sig ability by a percentage and to gain more stars you would have to face rng again or gems until the champion has full red stars with the percentage of each star going from let's say
1 red star + 10%
2 red star + 15%
3 red star + 20%
4 red star + 25%
5 red star + 30%
6 red star + 50%
So a total of 150% (remember these are place holders)
Once all red stars are activated you will get rewarded for such
Reward ideas
-pfp with unique border for said champion
-boost in star rarities shards Example: 4* dupe without all red star = 275 5* shards / 4* dupe with all red stars = 550 5* shards
(If 6* then you will now get 500 6* shards)
-title that changes to amount of specific star rarities with max red stars
Now this may be a bit far fetched and has very low chances of ever coming to the game as we already have 7 stars in the next few days but this could be a fun and rewarding new system that doesn't require you to grind a new rarity for the next few years.
Any opinions?