Are different champions supposed to cost different amounts of iso to level when they are the same rarity and rank?
I have found 2 examples recently while spending some spare iso to bring up my lower rarity champs for the grind of the occasional special low * arenas and I imagine there might be more. I always thought each level cost the same amount of total iso within a given rank/rarity so I don't know if that is incorrect or if this is bugged but I am not putting this in bugs because it may be intended.
I noticed that with my 2* champs, Sentinel costs more to level than HB does (to go from 29 to 30 in the below pics) and the same is true for UC versus Mephisto (UC is going to a lower level in the pic than Mephisto yet requires more iso).


