Liquidity

In the financial markets, there is such as paying/rewarding for participation.
I propose the same be done in battleground. A modest compensatory gain (e.g. perhaps slowly accumulating elders marks, units, shards…whatever but useful)
For “legitimately” playing (thus providing opponents)
This will encourage folks to participate more particularly near the end of the season.
Just a thought.

Comments

  • CoppinCoppin Member Posts: 2,601 ★★★★★
    This happens already .. its the solo milestones...
  • AsmondenaAsmondena Member Posts: 167
    Okay but there could be more incentive.
    I do not the statistics but battlegrounds should equal arena, war or AQ.
    I am in a family of alliances and personally see too many that only do solo 48 hour objectives.
    Why? Because currently there too many cheats and legitimate but mega monster accounts in the pool. There needs to more everyday participation.
  • AsmondenaAsmondena Member Posts: 167
    Okay I have finally crystallized my thoughts.
    Some accounts and/or skill levels will never (or take significant time) climb the ladder but should still have reason to play.
    Anyone can grind arena, war or play AQ and the same should be for battleground.
    Mere volume should count for more than what it currently does.
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