These rewards have been looped into the TB difficulty! This should streamline your resource hunting and mean one less step for you all.
it is defiantly bad news for low tier tb accounts who cant explore tb difficulty but for me as a paragon it not bad though i am not a fan of such moves
Wow, seriously! So there are actually no additional R4 materials as part of the overall EQ rewards set? Even though TB difficulty is likely going to be considerably harder than Cavalier (just based on the progression aimed at, I am yet to go in). This is actually a nerf in rewards based on effort to reward ratio. Never fail to amaze. All you needed to do was keep the cav objective in and no one would have complained
These rewards have been looped into the TB difficulty! This should streamline your resource hunting and mean one less step for you all. “One less step”=“Complete 30 paths of a whole new difficulty?”Am I misunderstanding?
Wow, seriously! So there are actually no additional R4 materials as part of the overall EQ rewards set? Even though TB difficulty is likely going to be considerably harder than Cavalier (just based on the progression aimed at, I am yet to go in). This is actually a nerf in rewards based on effort to reward ratio. Never fail to amaze. All you needed to do was keep the cav objective in and no one would have complained Cav rewards haven't changed. How is it a nerf?It was an objective for TB and Paragon players for doing Cav EQ. Cav players did not have that objective.
Wow, seriously! So there are actually no additional R4 materials as part of the overall EQ rewards set? Even though TB difficulty is likely going to be considerably harder than Cavalier (just based on the progression aimed at, I am yet to go in). This is actually a nerf in rewards based on effort to reward ratio. Never fail to amaze. All you needed to do was keep the cav objective in and no one would have complained Cav rewards haven't changed. How is it a nerf?It was an objective for TB and Paragon players for doing Cav EQ. Cav players did not have that objective. It’s a nerf because the effort to reward ratio is worse. Despite your claim it will be easy (maybe for you and other paragon players of which I am one), new TB’s might not find it easy and have to use items or re run paths multiple times or simply not have a specific counter required. Before they had access to the same or similar amount of R4 materials for a considerably easier (cavalier) quest. This holds true for paragons too even if it isn’t too restrictive or difficult, which I can’t claim to as I haven’t played yet. That is a nerf. R4 materials should have increased considerably for the increased difficulty in earning them and they haven’t
This is the most typical response ever. Every new difficulty, this exact response is said. New Cavs have trouble in Cav difficulty.New UC have trouble in UC difficulty. This is the history of the MEQs. You grow into the quests. They are supposed to be "hard". That’s not what I said and you know it! Twisting words to suit a narrative change. You can’t say it’s not a nerf based on my argument so you twist to who is going to find what level too hard. My point, as I have already stated, regardless of level, is that the reward to effort ratio is worse and therefore the rewards are nerfed.
This is the most typical response ever. Every new difficulty, this exact response is said. New Cavs have trouble in Cav difficulty.New UC have trouble in UC difficulty. This is the history of the MEQs. You grow into the quests. They are supposed to be "hard".
Yeah, that's TRASH.. y'all should have just kept Cavalier as the top difficulty if all you're going to do is move the objective to the new difficulty.You're basically saying, hey here's a new much harder difficulty, but you get the same rewards that you would have gotten for 100% Cavalier which is easier😕
Wow, seriously! So there are actually no additional R4 materials as part of the overall EQ rewards set? Even though TB difficulty is likely going to be considerably harder than Cavalier (just based on the progression aimed at, I am yet to go in). This is actually a nerf in rewards based on effort to reward ratio. Never fail to amaze. All you needed to do was keep the cav objective in and no one would have complained If you actually look at the rewards you’ll see that we gain more rank 4 mats overall in the thronebreaker rewards.
Yeah, that's TRASH.. y'all should have just kept Cavalier as the top difficulty if all you're going to do is move the objective to the new difficulty.You're basically saying, hey here's a new much harder difficulty, but you get the same rewards that you would have gotten for 100% Cavalier which is easier😕 If you’re going to start whinging at least get your facts correct. They’re giving us MORE rank 4 mats as rewards in thronebreaker difficulty.
These rewards have been looped into the TB difficulty! This should streamline your resource hunting and mean one less step for you all. So introduce thronebreaker difficulty by nerfing cav rewards?
Yeah, that's TRASH.. y'all should have just kept Cavalier as the top difficulty if all you're going to do is move the objective to the new difficulty.You're basically saying, hey here's a new much harder difficulty, but you get the same rewards that you would have gotten for 100% Cavalier which is easier😕 If you’re going to start whinging at least get your facts correct. They’re giving us MORE rank 4 mats as rewards in thronebreaker difficulty. Are you blind, the same T6 and T3 you got for 100% Cav has been moved to 100% TB difficulty. I don't even count T5 and T2 anymore, especially with the Glory and BG store. The only thing is more 6* shards and some generic 6* stones, YIPPY!!
Wow, seriously! So there are actually no additional R4 materials as part of the overall EQ rewards set? Even though TB difficulty is likely going to be considerably harder than Cavalier (just based on the progression aimed at, I am yet to go in). This is actually a nerf in rewards based on effort to reward ratio. Never fail to amaze. All you needed to do was keep the cav objective in and no one would have complained If you actually look at the rewards you’ll see that we gain more rank 4 mats overall in the thronebreaker rewards. I see it, it’s the completion rewards, an additional 10% of each catalyst of which we need 3 so 3.3% of a rank up more per month, for the increased difficulty is not a fair trade off (of course is just my opinion).