Should Alliance "Loyalty" "Helps" give 1 credit after 50 "Helps"????
I have assisted in building a decent Alliance and "help" as much as possible... but find that a couple "Power-Players" in my Alliance request help but don't give it very much...
A language barrier exists as they are both Turkish... I don't want to kick them but other players are noticing the one sided nature of their play...
If 1 Loyalty credit were issued when the current maximum is reached, then these guys would see the benefit of being better Team players... and our regular members would see benefit in "Help"ing as much as possible!
Even if the credits given for each of the first 50 helps were reduced to 15 or 10... and then a single credit for each additional "help"... then the mutual benefit nature the game is attempting to encourage would be better served!
Thoughts?