Personally, I wouldn’t mind if they paused all buffs/reworks for a couple months and put all hands on deck to fix the damn game.
Personally, I wouldn’t mind if they paused all buffs/reworks for a couple months and put all hands on deck to fix the damn game. Have you ever tried cooking in a small kitchen with 5 people also cooking? What about 70 people?The team that make changes is probably not the same team that is trying to fix the problems, and adding more people could make it even harder to fix the game. The real issue the devs have isn't they don't have the manpower to fix the game, they're running the game on an old engine, and I'm pretty sure all the devs who created that engine, don't work there anymore. This makes finding issues and solutions harder since you have to analyze what the other devs did and try to understand it yourself. So, the devs that code new champ abilities are incapable of finding errors in other code?Regardless, your kitchen analogy is terrible. They don’t have limited space or only so many computers (stoves) to use. They have buggy code to analyze and (hopefully) fix when they find solutions to problems.500 people analyzing and offering solutions to a broken game > 5, no matter how you try to slice it.
Personally, I wouldn’t mind if they paused all buffs/reworks for a couple months and put all hands on deck to fix the damn game. Have you ever tried cooking in a small kitchen with 5 people also cooking? What about 70 people?The team that make changes is probably not the same team that is trying to fix the problems, and adding more people could make it even harder to fix the game. The real issue the devs have isn't they don't have the manpower to fix the game, they're running the game on an old engine, and I'm pretty sure all the devs who created that engine, don't work there anymore. This makes finding issues and solutions harder since you have to analyze what the other devs did and try to understand it yourself.