Spider-Man New Overhaul
Everyone is disappointed with Spider-Man Classic buff, but I have some Ideas to make him really stronger and useful, I don't want him to be like Hercules or CGR but he should be atleast useful for who loves him so much, so here are my ideas of Spider-Man Classic buff,
SIG ABILITY:
Spider Sense: at sig 200, 90% chance to evade all incoming attacks, this chance is 100% if attack is unblockable, while blocking evade effect does not trigger unless attack is unblockable.
WITH GREAT POWERS COMES GREAT IMMUNITY:
His Great Immunity grants him to Immunity to the Effects of Degen, Nullify, Fate Steal, Stagger and Neutralize.
Web of Spider-Man:
Spider-Man has 2 different Web Ability, WEB-SLINGER and WEBHEAD, He start the fight with default WEB-SLINGER and can switch between WEB-SLINGER and WEBHEAD using fourth light attack,
Web Crawler:
Intercept the opponents grants him Precision Passive, giving him guaranteed critical hits for 12 seconds.
Basic attacks:
WEB-SLINGER: Critical hits have 100% chance to inflict Armor Break Debuffs for 9 seconds,
WEBHEAD: Critical hits have 100% chance to inflict Fragility Debuffs for 9 seconds.
Heavy Attack:
WEB-SLINGER: Inflict Slow Debuff for 15 seconds
WEBHEAD: Inflict Tracking Debuff bypassing the effects of miss for 15 seconds.
SP1: Critical hits have a 90% chance to inflict Taunt Debuffs on the opponent.
SP2: Special 2 deals +6% damage for each Debuff on the opponent, SP2 inflicts Power Lock Debuff for 15 seconds.
SP3: WEB-SLINGER: 100% Chance to gain Passive Trap-Spider effects for 12 seconds, this grants +300 critical damage rating and allows a 40% chance to Enervate the opponent, preventing them from gaining power when struck for 5 seconds.
WEBHEAD: 100% chance to gain Passive Web-Spider effects for 12 seconds, this grants +300 critical damage rating and allows 40% chance to inflict Wither Debuff on the opponent.