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Pleading for access to more loyalty

GladsGlads Posts: 397 ★★★
edited March 2023 in Suggestions and Requests
The last 12months or so, I am not sure of actual date, we have now a vast amount of rank 4 six stars, and now a few rank5.
This represents a problem in upper tier wars. I cannot be sure but no change to the potion economy has happen for about the same time,.
We either need to develop new ways to get/earn loyalty or make stuff a lot cheaper.
I have heard the agreement before about the 40% revives, this doesn't help people on difficult paths.
The game has developed a few good things in the past few months but this have never been addressed.
The economy without units here in Australia you can buy the Peter Parker wallet for $7.99 which gives 135 units, you can farm 135 units in the arena over 3 days.
The cost of level 4 potion is 80 units, and the cost of level 3 potion is 60units.
Most people in our alliance running difficult paths taking bosses use about 5 to 8 items a war, we are t4 to t5 wars you win about 60loyalty for the ear and about 20 for the loss.
In this case scenario you will need to pay 22-30 dollars a week cover the short fall. Depending on your win loss, but minimum would be able 14 bucks a week.
Me personally this season has had a gross loss of about 250k loyalty, about 100k can be regained in off season but this isn't sustainable.
Me personally I will never paid 120 dollars a war season, particularly for the level of rewards.
Revives, potions, units can all be farmed and earnt but access to loyalty has never been addressed again the team lacking a little foresight
Post edited by Kabam Ahab on

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    Tx_Quack_Attack6589Tx_Quack_Attack6589 Posts: 603 ★★★
    5-8 items in t4/5 wars regardless of the path is an issue. Perhaps plan the whole bg attack plan better. Also you can farm 135 units from arena far faster then 3 days.
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    GladsGlads Posts: 397 ★★★

    5-8 items in t4/5 wars regardless of the path is an issue. Perhaps plan the whole bg attack plan better. Also you can farm 135 units from arena far faster then 3 days.

    Each arena is 3 days, yes you can do multiple arenas maybe up that to 250, but work and life need attention.
    Honestly, if you say you do heal before fights you're probably dropping a lot of fights in wars where 30 kills will win you a war, in top level 2 deaths can win you the war. So I am not sure what you mean.
    Or basically you are saying we don't need more loyalty, even considering the constant charge of the game, higher hp defenders for 1
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    Tx_Quack_Attack6589Tx_Quack_Attack6589 Posts: 603 ★★★
    Glads said:

    5-8 items in t4/5 wars regardless of the path is an issue. Perhaps plan the whole bg attack plan better. Also you can farm 135 units from arena far faster then 3 days.

    Each arena is 3 days, yes you can do multiple arenas maybe up that to 250, but work and life need attention.
    Honestly, if you say you do heal before fights you're probably dropping a lot of fights in wars where 30 kills will win you a war, in top level 2 deaths can win you the war. So I am not sure what you mean.
    Or basically you are saying we don't need more loyalty, even considering the constant charge of the game, higher hp defenders for 1
    I’m saying if arena is your source for units you are doing it wrong. I’m also saying 5-8 items per person per war in t4/5 wars is y’all planning your attack phase wrong or too many members in a tier they don’t belong.
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    GladsGlads Posts: 397 ★★★
    edited March 2023

    Glads said:

    5-8 items in t4/5 wars regardless of the path is an issue. Perhaps plan the whole bg attack plan better. Also you can farm 135 units from arena far faster then 3 days.

    Each arena is 3 days, yes you can do multiple arenas maybe up that to 250, but work and life need attention.
    Honestly, if you say you do heal before fights you're probably dropping a lot of fights in wars where 30 kills will win you a war, in top level 2 deaths can win you the war. So I am not sure what you mean.
    Or basically you are saying we don't need more loyalty, even considering the constant charge of the game, higher hp defenders for 1
    I’m saying if arena is your source for units you are doing it wrong. I’m also saying 5-8 items per person per war in t4/5 wars is y’all planning your attack phase wrong or too many members in a tier they don’t belong.
    You should watch top youtubers they all heal and boost massively to clear their lines.
    75 units a week can be gained with quests, arena other that credit card is the only option
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    GladsGlads Posts: 397 ★★★
    Anyway, I didn't expect to get much interest most the people I know have given up posting on the forums.
    But I just ask the development team is this sustainable, and do they think players can still be competitive in this current version of the game

    This is all I am asking
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