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How much TotalBaseHeroRating should you have for some balance between monthly events & ally event?

HSS75HSS75 Posts: 1,138 ★★★
in your opinion what should the minimum be since you would want to get the most rewards possible in a month

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    FurrymoosenFurrymoosen Posts: 2,225 ★★★★★
    edited March 2023
    Not sure I fully understand the question, but rating is really irrelevant to the conversation. Max rewards are gained by time, progression level and quality of champions available. You can have a total rating of 400k and still clear everything with the skill and time to do it. The most champions you will have occupied at any one time (until AW changes are implemented) is 11, so having a pool of 16 go-to champs is ideal to always be able to push. You want 5 for AW defense, 3 for offense, 3 champs for AQ and then 5 more champs that you’re comfortable running most quests with. You would want 30 solid champs to run battlegrounds, but they don’t lock so you can double up.
    But there also isn’t something going on 24 hours a day every day, so you can get around some of this by just planning well. Ideally as long as you have 3 solid champs in each class you should be fine across most content. Beyond that is simply content that requires specific counters and if you don’t have any of the available counters there’s nothing you can do about it.
    Base hero rating is cool, but as far as taking advantage of what is in the game to maximize your rewards it has no impact whatsoever. Work on ranking up champions that you can use across multiple forms of content and push progression levels to upgrade your available rewards. If you want to get into alliances that push higher rewards in alliance content then focus on prestige champs and building roster depth.
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    HSS75HSS75 Posts: 1,138 ★★★

    Not sure I fully understand the question, but rating is really irrelevant to the conversation. Max rewards are gained by time, progression level and quality of champions available. You can have a total rating of 400k and still clear everything with the skill and time to do it. The most champions you will have occupied at any one time (until AW changes are implemented) is 11, so having a pool of 16 go-to champs is ideal to always be able to push. You want 5 for AW defense, 3 for offense, 3 champs for AQ and then 5 more champs that you’re comfortable running most quests with. You would want 30 solid champs to run battlegrounds, but they don’t lock so you can double up.
    But there also isn’t something going on 24 hours a day every day, so you can get around some of this by just planning well. Ideally as long as you have 3 solid champs in each class you should be fine across most content. Beyond that is simply content that requires specific counters and if you don’t have any of the available counters there’s nothing you can do about it.
    Base hero rating is cool, but as far as taking advantage of what is in the game to maximize your rewards it has no impact whatsoever. Work on ranking up champions that you can use across multiple forms of content and push progression levels to upgrade your available rewards.

    okay i wll do just that ,thanks
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