3The only good part here was the awakening gem as reward for each threat level otherwise the score would be lowered by one. The incursions idea is good but way too much grind. I also like the danger store, very good selection of rewards, more quantity if each reward would have been nice though. If they increased the gold and changed relic rewards to incursion fragments, would have pushed this up to 4 even. It will then combine two modes - incursions and side quest rolled in one. The grind then makes sense and we dont lose out on a source of gold/crystals
2, fun for a week, but the fun is gone
4 - Throw on a podcast or audiobook...it'll help...