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We are aware of an issue where Summoners on iPads experience a freeze on loading screens when trying to enter a fight as well as potentially rapid flashing lights.
More information here.
Buffed Deadpool X-Force Re-buff Suggestion
TheDaywalker
Member Posts: 143 ★
Regarding Deadpool (X-Force), I know he's been buffed already, for a long while time at that, and I liked the buff's foundation and could have been really good if it wasn't for one major flaw: His damage and utility being heavily Debuff reliant.
It's honestly crazy, Deadpool is supposed to be a Mutant champion and he gets massively punished for going up against Purify, an ability that is mostly found on Skill champions. Sure, he gets a Power Gain when a Taunt is purified, but that's just not enough to justify using him vs Purify matchups, let alone most Skill champions. Deadpool is also reliant on throwing Heavy attacks, so pretty much altogether he is unplayable against Purify since his Taunts, Bleeds and Parry stuns will fail to stick on, resulting in him having absolutely nothing.
A suggestion of a solution to Kabam, that will fix this major flaw:
- Make his Bleeds, Taunts, and Parry Stuns all Passive. This would eliminate his ironic disadvantage against most Skill champions and make him stand out more in the Mutant class.
An additional but optional suggestion:
- For Deadpool (X-Force) only, rework the Stupefy mastery, since it wouldn't be of any use if he had passive parry stuns along with the fact that almost every player runs the mastery at max rank. Instead of increasing the duration of a non-existent Stun Debuff, each rank of the Stupefy mastery would give 25% Increased Defensive Ability Accuracy. The increased Defensive Ability Accuracy coupled with Passives would make Deadpool an exceptional counter to the likes of OG Black Widow, Crossbones and Baron Zemo.
Other than that, I think he is just an alright tank in this game with ok damage when the Bleeds stick on, along with being an ok BGs attacker when the meta allows him to be one, but again, he really needs to be looked at again and given the improvements I suggested to have some kind of defined use in this game as a Mutant and Bleed champion.
It's honestly crazy, Deadpool is supposed to be a Mutant champion and he gets massively punished for going up against Purify, an ability that is mostly found on Skill champions. Sure, he gets a Power Gain when a Taunt is purified, but that's just not enough to justify using him vs Purify matchups, let alone most Skill champions. Deadpool is also reliant on throwing Heavy attacks, so pretty much altogether he is unplayable against Purify since his Taunts, Bleeds and Parry stuns will fail to stick on, resulting in him having absolutely nothing.
A suggestion of a solution to Kabam, that will fix this major flaw:
- Make his Bleeds, Taunts, and Parry Stuns all Passive. This would eliminate his ironic disadvantage against most Skill champions and make him stand out more in the Mutant class.
An additional but optional suggestion:
- For Deadpool (X-Force) only, rework the Stupefy mastery, since it wouldn't be of any use if he had passive parry stuns along with the fact that almost every player runs the mastery at max rank. Instead of increasing the duration of a non-existent Stun Debuff, each rank of the Stupefy mastery would give 25% Increased Defensive Ability Accuracy. The increased Defensive Ability Accuracy coupled with Passives would make Deadpool an exceptional counter to the likes of OG Black Widow, Crossbones and Baron Zemo.
Other than that, I think he is just an alright tank in this game with ok damage when the Bleeds stick on, along with being an ok BGs attacker when the meta allows him to be one, but again, he really needs to be looked at again and given the improvements I suggested to have some kind of defined use in this game as a Mutant and Bleed champion.
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