The answer is no.
The answer is no. That is actually extremely disheartening.That was the one hope I had for it not being a complete cash grab.There are some very poignant takes on the 15k cost and the titan crystal and none of them are great.There is a lot going on in a negetive way with the game right now and this felt like a dropped opportunity for some neutral or even good will.
The answer is no. Missed the twitch stream, but perhaps you could discuss the thought process behind the scaling here? Can we expect 6* dupes to continue to be only 275 shards and if so, why?Dr. Zola
The answer is no. That is actually extremely disheartening.That was the one hope I had for it not being a complete cash grab.
The answer is no. Missed the twitch stream, but perhaps you could discuss the thought process behind the scaling here? Can we expect 6* dupes to continue to be only 275 shards and if so, why?Dr. Zola The reason for the 15k is to devalue 6*s dupes. That is the only reason.On the bright side, our first 2 7*s are only 10k, so imo, that's pretty fair.
The answer is no. Missed the twitch stream, but perhaps you could discuss the thought process behind the scaling here? Can we expect 6* dupes to continue to be only 275 shards and if so, why?Dr. Zola This was going to be my question too, the scaling on a 6* dupe should now be multiplied by 1.5 to stay in line 4 and 5* dupes.
The answer is no. Then how about a 50% compensation bump for all of the 6* champs that we duped thinking that the rewards were set up to correlate with the cost of the 7* champs? 250 shards is the same as what you’d get for duping a 5*, and then the 6* basic crystal costs 10k. Why not just make it 20k for a basic 7* to be even more out of proportion? 30k anyone? Why not just be clear that the scaling is not fair.
This everything being a cash grab thing is honestly annoying. People lodge this complaint at literally every change even when the effect is exactly the opposite.Altering the 7* shard economy by increasing the crystal cost and then boosting every source for shards except 6* duplication attenuates the *primary* way to theoretically buy 7* champs with cash: via champion duplication. Whales open tons more champion crystals than anyone else, and thus they get disproportionately more shards from champion duplication than anyone else. Anything that increases the relative shard sources of everything except champion duplication, or to put it another way anything that reduces the ability for spenders to buy 7* crystals, reduces the gap between spenders and non-spenders.Calling this a cash grab is completely ludicrous.
This everything being a cash grab thing is honestly annoying. People lodge this complaint at literally every change even when the effect is exactly the opposite.Altering the 7* shard economy by increasing the crystal cost and then boosting every source for shards except 6* duplication attenuates the *primary* way to theoretically buy 7* champs with cash: via champion duplication. Whales open tons more champion crystals than anyone else, and thus they get disproportionately more shards from champion duplication than anyone else. Anything that increases the relative shard sources of everything except champion duplication, or to put it another way anything that reduces the ability for spenders to buy 7* crystals, reduces the gap between spenders and non-spenders.Calling this a cash grab is completely ludicrous. Paragon Crystals? While we are collecting 2 types of shards the whales will be buying Paragon Crystals. I do think the point of making it so hard to collect shards was to encourage people to buy crystals. From a business perspective it makes a lot of sense.
This everything being a cash grab thing is honestly annoying. People lodge this complaint at literally every change even when the effect is exactly the opposite.Altering the 7* shard economy by increasing the crystal cost and then boosting every source for shards except 6* duplication attenuates the *primary* way to theoretically buy 7* champs with cash: via champion duplication. Whales open tons more champion crystals than anyone else, and thus they get disproportionately more shards from champion duplication than anyone else. Anything that increases the relative shard sources of everything except champion duplication, or to put it another way anything that reduces the ability for spenders to buy 7* crystals, reduces the gap between spenders and non-spenders.Calling this a cash grab is completely ludicrous. Paragon Crystals? While we are collecting 2 types of shards the whales will be buying Paragon Crystals. I do think the point of making it so hard to collect shards was to encourage people to buy crystals. From a business perspective it makes a lot of sense. Paragon crystals were going to exist no matter what. The whales were going to get the same number of 7* champs from those crystals no matter what. Whether the 7* crystal cost 10k or 15k or 20k. The difference is that when those whales open a gazillion paragon crystals, they will get fewer 7* champs via 6* duplication.The Paragon crystal odds have not been announced (as far as I'm aware) but we can speculate that the odds of pulling a 7* are going to be very low, but the odds of pulling a 6* are going to be much higher than for Cav crystals: probably not too dissimilar from the odds of pulling a 5* from Cavs. Those Paragon crystals were not *only* going to land the occasional jackpot 7*, they were also going to flood those whales with even more 6* shards generating even more 6* dups.Whales always get the chance to buy into the top rarity. With Cavs/Paragon crystals, with special offers, with special crystals. None of that is likely going away. The specific change being discussed here is the change to shard costs, and the net impact on 6* duplication generated shards. Those are now relatively less valuable. And however you look at it, the whales are always going to get a lot more of those than anyone else. An order of magnitude more in many cases. Every time an F2P player gets one 6* champ from 5* dups, the whales are getting ten. Well now every time an F2P player gets a 7* champ from 6* dups, the whales will be getting seven. In relative terms, F2P players come out ahead.
So you agree it is a cashgrab then? Since if we start with the presumption that "whales are gonna whale" then anything that forces them to spend more to achieve the same outcome will result in more $ for Kabam.
So you agree it is a cashgrab then? Since if we start with the presumption that "whales are gonna whale" then anything that forces them to spend more to achieve the same outcome will result in more $ for Kabam. If you want to put it that way, sure. The game is a cash grab, and the new rarity structure will grab even more cash from the biggest spenders.That's what this game does. It grabs cash from thousands of spenders, so hundreds of thousands of people can play the game completely for free. I'm not a big spender, but I do spend, and I approve of this. And I'm also fine getting less for my money so that those of us that do spend have a lower advantage over the rest of the F2P community.Normally that's not what people mean when they call something in this game a "cash grab." They mean something derisive. But in the sense you're implying, this is a good thing and something we can only hope the game does more of in the future.
The answer is no. That is actually extremely disheartening.That was the one hope I had for it not being a complete cash grab. This everything being a cash grab thing is honestly annoying. People lodge this complaint at literally every change even when the effect is exactly the opposite.Altering the 7* shard economy by increasing the crystal cost and then boosting every source for shards except 6* duplication attenuates the *primary* way to theoretically buy 7* champs with cash: via champion duplication. Whales open tons more champion crystals than anyone else, and thus they get disproportionately more shards from champion duplication than anyone else. Anything that increases the relative shard sources of everything except champion duplication, or to put it another way anything that reduces the ability for spenders to buy 7* crystals, reduces the gap between spenders and non-spenders.Calling this a cash grab is completely ludicrous.
Anything that increases the relative shard sources of everything except champion duplication, or to put it another way anything that reduces the ability for spenders to buy 7* crystals, reduces the gap between spenders and non-spenders.... now every time an F2P player gets a 7* champ from 6* dups, the whales will be getting seven. In relative terms, F2P players come out ahead.
For people who are binging on paragon crystals, this affects them minimally. It’ll often be a matter of how many sig levels champs have. For regular players who aren’t whales, dupes were probably the primary method of accruing shards, and it’ll hurt them as it now takes 55 dupes to get enough shards for a crystal.