Overview
A new season of battlegrounds approaches! We’ve made some more tweaks to early VT matchmaking, as well as a few changes in the back end to hopefully help with some persistent disconnect issues causing matches to fizzle.
Season 7 Dates
Start
End
Victory Track
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Entire Month
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Brute Force
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If the Attacker hasn't landed a hit in 6 seconds they take Direct Damage, losing 100% of their total Health over 30 seconds. Landing a hit removes the Damage and resets the timer. The strength of this Damage is affected by Class Relationships.
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Fight or Flight
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Every 12 seconds, the Defender gains an Unstoppable Buff for 4 seconds. If the Attacker is far away from the Defender when this triggers, the Attacker gains Unstoppable instead.
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Daunt-Less
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The Attacker starts with their Spirit Gauge at 50%.
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Gladiators Circuit
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Week 1
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Brute Force
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If the Attacker hasn't landed a hit in 6 seconds they take Direct Damage, losing 100% of their total Health over 30 seconds. Landing a hit removes the Damage and resets the timer. The strength of this Damage is affected by Class Relationships.
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Spite
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While opponents have active Buffs, this champion activates Power Flood out of Spite, granting 18% Power per second.
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Fight or Flight
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Every 12 seconds, the Defender gains an Unstoppable Buff for 4 seconds. If the Attacker is far away from the Defender when this triggers, the Attacker gains Unstoppable instead.
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Daunt-Less
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The Attacker starts with their Spirit Gauge at 50%.
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Week 2
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Energy Resistance - 90%
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+90% Energy Resistance
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Aggression - Prowess
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Every 2 seconds on a timer, gain a Prowess Passive increasing Special Attack damage by 50% per stack. When struck, reset the timer and remove a Prowess passive stack.
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Prowess Build Up - Unblockable
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If the Defender has 3 Prowess Buffs or Passives, all their Specials are Passively Unblockable until the Prowesses are removed.
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Daunt-Less
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The Attacker starts with their Spirit Gauge at 50%.
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Week 3
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Empowered Immunity
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Whenever this champion would receive an effect they are immune to, they generate 33% of a Bar of Power.
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Fisticuffs - 2
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Neither Champion can activate Buffs or Debuffs for the first 20 seconds of the fight.
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Footloose
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After activating a Special Attack, the Defender becomes Unstoppable and has a 25% chance to Evade incoming attacks for 7 seconds.
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Daunt-Less
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The Attacker starts with their Spirit Gauge at 50%.
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Week 4
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No retreat
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When the Attacker dashes back, they gain a Degen Timer for 1.2 seconds. Dashing back again while the Degen Timer is active causes a Passive Degen, dealing 200% of the Defender's Attack as direct damage over 5 seconds.
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Long Distance Relationship
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While close to the Defender, the Attacker gains a Weakness Debuff every 3 seconds, reducing their attack by 10% permanently. Staying far away from the Defender causes these Weakness effects to gradually fall off.
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Cold Turkey - III
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Whenever the Attacker purifies a Debuff they receive a burst of Degeneration Damage dealing 40% Attack.
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Daunt-Less
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The Attacker starts with their Spirit Gauge at 50%.
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