The real problem is it's too easy for newer and weaker players to get op champs too early in the game and become dependent on them without learning how to properly play the game.
In act 5 and act 6 when reading nodes and making an effort to counter nodes becomes necessary, those who steamrolled content with op champs that were designed for much harder content then struggle.
The real problem is it's too easy for newer and weaker players to get op champs too early in the game and become dependent on them without learning how to properly play the game.
In act 5 and act 6 when reading nodes and making an effort to counter nodes becomes necessary, those who steamrolled content with op champs that were designed for much harder content then struggle.
Tbh people can get through act 5 without actually reading nodes nowadays. Act 6 has basically become the skill wall where you need to learn game mechanics and nodes to succeed. It’s just a very hard wall compared to the rest of the game before then so it can make it he content frustrating for newer players
Cav was tough, but not 1k units tough. I think after defeating the UC boss, i genuinely learnt how to Dex and parry well, and that helped a huge mile. I'll also be honest, Act 5 was personally tough for me, coz i only had 4 stars,and the difficultly just skyrocketed after maestro. Perhaps, it mostly also depends on your roster....
I agrew with others. Its a bit embarrassing to say but i learned how to parry and dex consistently for the first time after becoming uncollected. When I first started, i got a 4* hercules as an event prize and then picked a 5* herc soon after l. Once i had duped and put sigs in him, i could just bully opponents.
In act 6, i stopped using herc as my primary team for the first time. I have now gone through 2 aw seasons without him on my attack team. Op champions help you to not get frustrated early in but it covers your shortcomings. When you get that wake up call, is when the game gets difficult but you get better too.
The real problem is it's too easy for newer and weaker players to get op champs too early in the game and become dependent on them without learning how to properly play the game.
In act 5 and act 6 when reading nodes and making an effort to counter nodes becomes necessary, those who steamrolled content with op champs that were designed for much harder content then struggle.
My alliance has some cav players with R4s. It’s amazing how minor the barrier of 1 R3 champ is for the thronebreaker title. I still remember beating grandmaster with 5 stars and 6 star R1 morning star + Mister Sinister
This game isn't a race. There's no real end in sight.
Many of us have been playing for 5, 6, 7, 8 years, and are all at different levels. F2P players and big spenders have very different progression and rosters. Then there's your alliance level/strategy.
How you managed to spend units while having that roster is beyond me Because the champs you have are ten folds more powerful than my Proxima and Duped Nick and Iceman who were pretty much all champs I used to get through 6.1
Hate to break it to ya, but the game only gets harder from there. Take time to get good at the game because you have the roster to easily get thronebreaker, but you need to really enhance your skills if you want to save units.
Your post doesn’t provide enough context to give an answer. Is that for all story content up to 6.1, just 6.1 or just on 6.1.6? How many revives/potions?
Start exploring earlier content. Just get familiar with champs and nodes. The downside of getting all 6* or easy access to rank up material is that you are too overpowered at the beginning where you don’t learn to play this game.
Just go through earlier content and try to use different champs as well
Honestly it just takes a lot of time and practice to get good. I'd probably been playing a year before I was even halfway decent. After 4 years I'm a much better player. Breezed through to cav on a second acount with 3 r5/r2s and a couple of r4 5*s. I only used 1 revive on ultron in 6.1.
Knowing the ins and outs of all the champs and who will work for a particular node is a big part of it and there is a lot to learn.
Hey guys, thanks for the feedback, I spent my units on revives and potions becoming a Cavalier. I really find it challenging to dex incoming attack sometimes. I'm a returned player and ve been playing for 6 months. Am I bad at controls or my screen isn't sensitive enough hmm...
I'd recommend some practice matches with some harder fights just quit out when you die, and watch some videos. Duel some of your struggle fights. Back when the older players played there wasnt many god tiers and 4* was the limit. So we had to learn the hard way, newer players get a lot of good stuff early on so don't have that natural learning curve until they hit the wall and a lot quit.
As for controls, there is input issues, I have then a decent chunk too, that's an ongoing issue.
Hey guys, thanks for the feedback, I spent my units on revives and potions becoming a Cavalier. I really find it challenging to dex incoming attack sometimes. I'm a returned player and ve been playing for 6 months. Am I bad at controls or my screen isn't sensitive enough hmm...
You can practice any moves easily by going to your champ list, picking out a 1 star and pressing Practice. If it's still an issue there's always the re-parry, which basically is holding block and re-blocking on a second or third hit. This presumes you have parry active, of course.
Also check to see if dex is active to begin with. You never know...
Hey guys, thanks for the feedback, I spent my units on revives and potions becoming a Cavalier. I really find it challenging to dex incoming attack sometimes. I'm a returned player and ve been playing for 6 months. Am I bad at controls or my screen isn't sensitive enough hmm...
There has been some input issues for a couple of years so
Comments
In act 5 and act 6 when reading nodes and making an effort to counter nodes becomes necessary, those who steamrolled content with op champs that were designed for much harder content then struggle.
I'll also be honest, Act 5 was personally tough for me, coz i only had 4 stars,and the difficultly just skyrocketed after maestro. Perhaps, it mostly also depends on your roster....
In act 6, i stopped using herc as my primary team for the first time. I have now gone through 2 aw seasons without him on my attack team. Op champions help you to not get frustrated early in but it covers your shortcomings. When you get that wake up call, is when the game gets difficult but you get better too.
This game isn't a race. There's no real end in sight.
Many of us have been playing for 5, 6, 7, 8 years, and are all at different levels. F2P players and big spenders have very different progression and rosters. Then there's your alliance level/strategy.
Because the champs you have are ten folds more powerful than my Proxima and Duped Nick and Iceman who were pretty much all champs I used to get through 6.1
Is that for all story content up to 6.1, just 6.1 or just on 6.1.6? How many revives/potions?
Just go through earlier content and try to use different champs as well
Breezed through to cav on a second acount with 3 r5/r2s and a couple of r4 5*s. I only used 1 revive on ultron in 6.1.
Knowing the ins and outs of all the champs and who will work for a particular node is a big part of it and there is a lot to learn.
As for controls, there is input issues, I have then a decent chunk too, that's an ongoing issue.
Also check to see if dex is active to begin with. You never know...