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Chat GPT's advice and strategy on how to beat the Grandmaster in Act 6.4.6.

I provided Chat GPT information from https://www.mcoc-guide.com/grandmaster-boss-act-6-4-6-node-and-abilities/ and it came up with the following advice and strategy:
To formulate a strategy for beating the Grandmaster in Act 6.4.6 of Marvel Contest of Champions, let's analyze the provided information:
Phase 1: Opening Gambit - Between 100% to 80% Health
The Summoner and Grandmaster can't gain Power.
Summoner receives degeneration damage if they don't make contact with the Grandmaster every 10 seconds.
Summoner gains 1 Token of Competence when performing an intercept.
Grandmaster can ban certain tactics (Parry, Dexterity, Light Attack) during this phase, which will result in gaining 1 Token of Blunder if the Summoner performs the banned action.
After all three tactics have been banned, they are instantly unbanned, and the Grandmaster prepares his Special 1.
Grandmaster becomes wounded for 8 seconds after finishing his Special 1.
If the Grandmaster is knocked down against the wall, he becomes unstoppable for 12 seconds.
Phase 2: Transposition - Between 79% to 30% Health
Grandmaster becomes immune to stun debuffs.
Summoner can gain up to 1 Bar of Power.
Grandmaster gains Power for each hit landed by the Summoner, with double gain above 1 Bar of Power.
Grandmaster assigns challenges (Whiff an Attack, Land a Critical Hit, Perform an Intercept, Gain a Buff, Inflict a Damage effect) which grant Tokens of Competence or Tokens of Blunder.
Grandmaster becomes wounded for 7 seconds after each Challenge has cycled once.
Phase 3: Zugzwang - Between 29% to 2% Health
Grandmaster gains Power every second, increased after each Special Attack.
Summoner's controls are reversed periodically for 8.5 seconds.
Challenges are issued (Strike into Block, Perform Back Dashes, Perform a Knockdown, Stand Still, Perform Well-Timed Blocks) which grant Tokens of Competence or Tokens of Blunder.
Grandmaster becomes wounded for 6 seconds after every 5th Challenge.
Phase 4: Checkmate - Between 1% to 0% Health
Grandmaster becomes infuriated for 18 seconds and permanently unstoppable.
Intercept attacks disable the unstoppable effect for 1.2 seconds.
Grandmaster becomes permanently wounded and takes damage only from the Summoner's Special 3.
Based on this information, here's a strategy to beat the Grandmaster:
Champion Selection:
Choose champions with high damage output and survivability.
Champions who can bypass defensive abilities or control the fight are advantageous.
Consider champions who excel in long fights or have strong Special 3 attacks.
Phase 1 (Opening Gambit):
Maintain consistent contact with the Grandmaster to avoid degeneration damage.
Focus on intercepting the Grandmaster's attacks to gain Tokens of Competence.
Avoid banned tactics to prevent gaining Tokens of Blunder.
Use heavy attacks to remove Tokens of Competence and trigger the Grandmaster's wounded state.
Phase 2 (Transposition):
Build up at least 1 Bar of Power to match the Grandmaster's Power gain.
Land hits to prevent the Grandmaster from gaining too much Power.
Complete challenges successfully to gain Tokens of Competence.
Use heavy attacks to trigger the Grandmaster's wounded state.
Phase 3 (Zugzwang):
Be prepared for reversed controls and adjust your gameplay accordingly.
Perform the required actions for challenges to gain Tokens of Competence.
Watch out for the Grandmaster's increased Power gain and adjust your strategy.
Use heavy attacks to trigger the Grandmaster's wounded state.
Phase 4 (Checkmate):
During the infuriation period, time intercept attacks to briefly disable the unstoppable effect.
Utilize the Summoner's Special 3 to deal damage while the Grandmaster is permanently wounded.
Avoid getting hit by the Grandmaster's Special 1 to prevent failure in subsequent actions.
General Tips:
Practice evading and intercepting the Grandmaster's attacks to minimize damage taken.
Utilize champion synergies or boosts that enhance damage output or survivability.
Make use of potions, revives, and boosts to maximize your chances of success.
Learn the Grandmaster's attack patterns and adjust your gameplay accordingly.
Remember, this strategy is a general guideline, and adapting it to your roster and playstyle may be necessary. Good luck in your battle against the Grandmaster!
To formulate a strategy for beating the Grandmaster in Act 6.4.6 of Marvel Contest of Champions, let's analyze the provided information:
Phase 1: Opening Gambit - Between 100% to 80% Health
The Summoner and Grandmaster can't gain Power.
Summoner receives degeneration damage if they don't make contact with the Grandmaster every 10 seconds.
Summoner gains 1 Token of Competence when performing an intercept.
Grandmaster can ban certain tactics (Parry, Dexterity, Light Attack) during this phase, which will result in gaining 1 Token of Blunder if the Summoner performs the banned action.
After all three tactics have been banned, they are instantly unbanned, and the Grandmaster prepares his Special 1.
Grandmaster becomes wounded for 8 seconds after finishing his Special 1.
If the Grandmaster is knocked down against the wall, he becomes unstoppable for 12 seconds.
Phase 2: Transposition - Between 79% to 30% Health
Grandmaster becomes immune to stun debuffs.
Summoner can gain up to 1 Bar of Power.
Grandmaster gains Power for each hit landed by the Summoner, with double gain above 1 Bar of Power.
Grandmaster assigns challenges (Whiff an Attack, Land a Critical Hit, Perform an Intercept, Gain a Buff, Inflict a Damage effect) which grant Tokens of Competence or Tokens of Blunder.
Grandmaster becomes wounded for 7 seconds after each Challenge has cycled once.
Phase 3: Zugzwang - Between 29% to 2% Health
Grandmaster gains Power every second, increased after each Special Attack.
Summoner's controls are reversed periodically for 8.5 seconds.
Challenges are issued (Strike into Block, Perform Back Dashes, Perform a Knockdown, Stand Still, Perform Well-Timed Blocks) which grant Tokens of Competence or Tokens of Blunder.
Grandmaster becomes wounded for 6 seconds after every 5th Challenge.
Phase 4: Checkmate - Between 1% to 0% Health
Grandmaster becomes infuriated for 18 seconds and permanently unstoppable.
Intercept attacks disable the unstoppable effect for 1.2 seconds.
Grandmaster becomes permanently wounded and takes damage only from the Summoner's Special 3.
Based on this information, here's a strategy to beat the Grandmaster:
Champion Selection:
Choose champions with high damage output and survivability.
Champions who can bypass defensive abilities or control the fight are advantageous.
Consider champions who excel in long fights or have strong Special 3 attacks.
Phase 1 (Opening Gambit):
Maintain consistent contact with the Grandmaster to avoid degeneration damage.
Focus on intercepting the Grandmaster's attacks to gain Tokens of Competence.
Avoid banned tactics to prevent gaining Tokens of Blunder.
Use heavy attacks to remove Tokens of Competence and trigger the Grandmaster's wounded state.
Phase 2 (Transposition):
Build up at least 1 Bar of Power to match the Grandmaster's Power gain.
Land hits to prevent the Grandmaster from gaining too much Power.
Complete challenges successfully to gain Tokens of Competence.
Use heavy attacks to trigger the Grandmaster's wounded state.
Phase 3 (Zugzwang):
Be prepared for reversed controls and adjust your gameplay accordingly.
Perform the required actions for challenges to gain Tokens of Competence.
Watch out for the Grandmaster's increased Power gain and adjust your strategy.
Use heavy attacks to trigger the Grandmaster's wounded state.
Phase 4 (Checkmate):
During the infuriation period, time intercept attacks to briefly disable the unstoppable effect.
Utilize the Summoner's Special 3 to deal damage while the Grandmaster is permanently wounded.
Avoid getting hit by the Grandmaster's Special 1 to prevent failure in subsequent actions.
General Tips:
Practice evading and intercepting the Grandmaster's attacks to minimize damage taken.
Utilize champion synergies or boosts that enhance damage output or survivability.
Make use of potions, revives, and boosts to maximize your chances of success.
Learn the Grandmaster's attack patterns and adjust your gameplay accordingly.
Remember, this strategy is a general guideline, and adapting it to your roster and playstyle may be necessary. Good luck in your battle against the Grandmaster!
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