How? You now have less points if you just pause.
So if you both have full health yes you win but if you know your opponent can't ko your defender and you can't do as much damage and pause is more effective with this change because even if they do ko they will almost be dead
So if you both have full health yes you win but if you know your opponent can't ko your defender and you can't do as much damage and pause is more effective with this change because even if they do ko they will almost be dead A KO is worth 30k points. A full health bar is worth 15k. Dealing 50.1% or higher of your opponents health beats the pause.
True but with So if you both have full health yes you win but if you know your opponent can't ko your defender and you can't do as much damage and pause is more effective with this change because even if they do ko they will almost be dead A KO is worth 30k points. A full health bar is worth 15k. Dealing 50.1% or higher of your opponents health beats the pause. True but nick fury for example pause right before second life at full health your only miss out on time and a few points for ko meaning if the opponent lost 20% of health you win
How? You now have less points if you just pause. Still 15k. Pausing gained 0 points from time before this change and 0 points from time after this change.
I’m concerned about the impact but I wanna see it play out first. This was probably the simplest solution to deal with talentless pausers, so I’m all for trying something
How? You now have less points if you just pause. Still 15k. Pausing gained 0 points from time before this change and 0 points from time after this change. 10k with the new change
Pausing doesn't work anymore I believe.
I’m concerned about the impact but I wanna see it play out first. This was probably the simplest solution to deal with talentless pausers, so I’m all for trying something It's to change the way battle are done more about the best condition winning vs time it is not a solution for pause problem
This was added in because 1. Nuke metas suck, and 2. People at the top of GC would have automatic wins by placing champions with a ton of health and fighting poorly. The time change is there to emphasize the importance of fighting the opponent well over fighting them fast.
This was added in because 1. Nuke metas suck, and 2. People at the top of GC would have automatic wins by placing champions with a ton of health and fighting poorly. The time change is there to emphasize the importance of fighting the opponent well over fighting them fast. Second point is well taken, first point seems easier to address by just not making pointless Nuke metas and testing node combinations to prevent them
The value of pausing will not change. It’s still 15k points for your champs health. Especially in the upcoming meta, if you can’t break at least 15k by playing then you kinda deserve to lose. The only way pausing ends is if you only gets points for your remaining health if you KO the opponent.
The value of pausing will not change. It’s still 15k points for your champs health. Especially in the upcoming meta, if you can’t break at least 15k by playing then you kinda deserve to lose. The only way pausing ends is if you only gets points for your remaining health if you KO the opponent. If the only way you can get 15k points is by not playing, then YOU deserve to lose.Very stupid logic to say that the one who didn't play the game deserves to win
This was added in because 1. Nuke metas suck, and 2. People at the top of GC would have automatic wins by placing champions with a ton of health and fighting poorly. The time change is there to emphasize the importance of fighting the opponent well over fighting them fast. Second point is well taken, first point seems easier to address by just not making pointless Nuke metas and testing node combinations to prevent them While I do agree, it is tough to have metas where AA just doesn't work without detrimenting other champions. This could be those that bleed, poison, or do funky things with AAR.Honestly, I'd love to see the crit meta of GC back again, that one was a lot of fun.