Splendid rollout of a broken system, yet again. I should have known better. I spent a bunch of units re-specing masteries to remove suicides so I could promptly place my AWD and re-spec back to suicides. AWD gets nuked, my placements are gone, and now I will have to waste another bunch of units to place suicideless AWD again. Thanks Kabam!
@TheParasite you can setup multiple BGs, but have the game only choose to use the first BG. It is similar in purpose to being able to place on multiple maps for the reason that alliances who hover between map tiers won't have to redo defense whenever they move up or down a map.This way if you want to alternate between 1, 2, and 3 BGs, then you can pretty easily
@TheParasite you can setup multiple BGs, but have the game only choose to use the first BG. It is similar in purpose to being able to place on multiple maps for the reason that alliances who hover between map tiers won't have to redo defense whenever they move up or down a map.This way if you want to alternate between 1, 2, and 3 BGs, then you can pretty easily if by accident when someone enters other bg instead of 1, previously only the selected bg was showing now all 3 bgs available for entry so that will definitely make some big confusion
and the next thing is the mastery swapeither it has to be like a loadout or else, its burden to watchout for the exact time the matchmaking occurs
and the next thing is the mastery swapeither it has to be like a loadout or else, its burden to watchout for the exact time the matchmaking occurs Mastery swap has been a known pain point ever since they pitched the idea of the PPP to us. They currently don't have the tech in game for what they want to do with that yet
I am really curious how this will work for alliances doing 1 BG wars where the 10 members joining will be different each war.
We run one or two BG and participation varies wildly. We don’t push AW participation so some wars we have a few, some wars we have two full BG but it’s not the same people from war to war. If we decide to run one BG, are you only allowed to enter Attack if you have Defenders placed in BG1? So we either have to run 2 BG to let everyone who might join be able to but we may only get 2-3 attackers per BG or we have to run 1 BG and include the 10 people most likely to join?I can see this new method being helpful for more competitive alliances but it seems like more problems for causal war alliances if that’s how it’s going to work.
That’s going to be a nightmare if someone can take up a spot on BG1 and they are the only one that can back out of it. I was thinking it was going to be bad enough if leadership had to remove them but if nobody can remove them it’s going to cause a lot of headaches and alliance kicks.In the old system someone can hop in for the wars they know they’ll be able to attack for and skip if they don’t know if they can commit. The combination of no downside of locking up defenders and the fact that they can stay in all season is going to be a problem.Do you have to attack to get AW rewards or just have your defenders placed for 5 wars? I can see a rush to get your defenders in BG1 to guarantee war rewards with no actual participation now.