**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
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Sharpened claws is, and by miles the most overtuned defensive node GC circuit has had in a while.
![Seyuoh](https://us.v-cdn.net/6029252/uploads/avatarstock/nJXKBO7CMT351.png)
The title says my entire thoughts to be honest, but especially when people run the deep wounds mastery, so 5% health gone the second you block (and with how the A.I. plays now) you pretty much have no choice but to block at least a few times.
Delete this node from the game, and never let it return. Especially since there’s maybe 7 champs that hard counter this node, easily one of the most restricting, heavily draft reliant, annoying nodes we’ve seen in a very long time.
Delete this node from the game, and never let it return. Especially since there’s maybe 7 champs that hard counter this node, easily one of the most restricting, heavily draft reliant, annoying nodes we’ve seen in a very long time.
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Comments
That regen is much trickier to deal with IMO
It was a bit of an ill informed decision to pretty much guarantee the person who has 5/5 DW a guaranteed win almost every time.
I just don’t like the fact that pretty much whoever has more points in the deep wounds mastery, almost wins the match every time.
I just hate meta’s like this, that almost force you to completely rebuild your mastery setup; just to try and compete.
Why was it so bad?
I don’t take many champs like warlock, OS, Omega Red, Ghost, etc.. up because I kinda find their playstyle pretty boring in my opinion.
Though this meta might just change that, if I’m entirely honest. Lol