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Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Electro Buff Idea
Yngwie
Posts: 99 ★
(Passives)
- Electro's attacks deal Energy Damage instead of Physical.
- Electro sees all static shocks flowing in his opponent's body. When the opponent has 3 or more Shock Debuffs, Electro's attack cannot Miss.
- Electro takes no Damage from Shock effects and each Shock grants Elecrto +X Attack and 15% Static Shock Damage.
- Incoming Shock effects gain +75% Ability Accuracy and Duration. Additionally, he gains Passive Energize Buff when he has Shock Debuff.
- Electro's Attack Damage is increased by X per Shock Debuffs on the opponent.
- When Electro's Power Bar is 2 or more, he can activate Special 1 by doing Medium, Light, Light combo. When he has 3 Power Bars, he can activate Special 2 by doing Medium, Light, Medium combo.
(When Attacked)
- Opponents that make contact with Electro receive a Static Shock for X% of the Damage they inflicted as Energy Damage.
This damage is Science based, dealing increased damage to Mystic Champions andreduced damage to Skill Champions. If the attacker is a Mystic Champion, inflict 1 shock Debuff for 4 seconds as well.
(Energy Form)
- When Electro has 5 Shock Debuffs on him, he turns into Pure Energy for 10 seconds. This goes on a cooldown for 10 seconds and starts the fight with 10-second cooldown.
- When Electro turns into pure energy, all damaging Debuffs are Cleansed and he becomes Immune to all damaging Debuffs.
- Elecrto's body becomes pure energy, phasing through all attacks except Energy Attacks. When the opponent attacks Electro with Physical Attack and missed, they received 2 Shock Debuffs per attack that missed.
- Deal an additional X% burst Energy Damage based on Electro's Power level.
(Heavy Attacks)
- When charging Heavy Attack, Electro inflicts himself with Shock Debuffs per second for 7.50 seconds.
(Special Attacks)
- Special Attacks inflicts Power Lock for 10 seconds and Stun for 3 seconds if Electro is in Energy Form.
(Special Attack 1)
- Inflict 3 Shock Debuffs for 7.50 seconds.
- If Electro is in Energy Form, also inflicts Petrify for 12 seconds.
(Special Attack 2)
- This attack doubles up all Shock Debuffs from the opponent.
- If the opponent has 2 Power Bars or more, Electro burns 1 Power Bar and he gains half Power Bar.
- If Electro is in Energy Form, duration is paused for 4 seconds.
(Special Attack 3)
- Drains all opponents Power and inflict Shock, Power Lock and Petrify for 12 seconds.
- Electro turns into Pure Energy for 12 seconds after this attack.
(Signature Ability: Overload)
- Electro Regenerates X% HP for each Shock Debuffs on him.
- Building Power levels in both players charge the atmosphere, increasing Critical Rating by up to X to X based on the stored Power in both Electro and his opponent.
- When Electro reaches 3 Bars of Power, after 3 seconds, he gains Overload for 7 seconds. This goes on cooldown for 25 seconds.
- While Overload is active, Electro gains Passive Unstoppable and all Electro's attacks are guaranteed Critical Hit.
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