CYCLOPS REWORK/OVERHAUL/BUFF!!!
Cyclopswasright
Member Posts: 6 ★
Champion: CYCLOPS (NEW XAVIER SCHOOL)
BIO:
Long time ago, Collector and Grandmaster, being terrified of Scott’s Summers optic blast, have placed a curse on him upon entering the Contest, preventing him from using more than a fragment of his true power, in order to make Contest more fair. But the willpower of the X-Men leader was too strong and after 9 years (better late than ever I guess), his true power has been unleashed. The time has come for a world to finally realize that a man who can vaporize mountains with a glance can’t possibly be weaker than some Donald Duck reject. To prove, that he doesn’t need help from some bald bums to be semi-useful, as he is his own man and not someone else’s errand boy. To rise from the slums of the meme tier and become what he was always meant to be…..A hero.
**X-Men The animated series theme starts playing**
Abiliies: OPTIC BLAST, EXPERTISE, LEADERSHIP
Always active
Gain energy faster at lower power levels, Critical hits can be landed trough block, damage from special attacks cannot be reduced by blocking. Gains energy faster at lower power levels. Optic beams can't damage your brother Havoc (you can still beat him up with your hands and legs tho).
OPTIC BLAST
Each time Cyclops lands a critical hit, he gains 1 optic charge (MAX 20). Each Optic charge increases energy damage of Cyclops special attacks. If Cylops loses his combo streak, remove all optic charges.
EXPERTISE
Cyclops uses his tactical skills to adapt his fighting style depending on defenders class:
SKILL: Debuffs placed by Cyclops cannot be purrified. Each time defender tries to purrify a debuff or reduce it’s duration, Cyclops gains 1 optic charge.
MUTANT AND SCIENCE: Special attacks have 100% chance to place a Slow debuff on defender for ? seconds.
TECH AND MYSTIC: Special attacks drain up to ? of defender’s power. If defender’s power is reduced to 0 as a result, place a Heal block + Power lock debuff for ? seconds.
COSMIC: Critical damage on heavy and medium attacks is increased by ? for each active buff on defender while they’re under the effect of an debuff placed by Cyclops.
LEADERSHIP
Gain 1 optic charge at the begining of the match for each X-Men tagged champion in your team, exluding himself. Increase offensive ability accuracy of all X-Men tagged chamions by ? for each X-Man tagged champion in your team, exluding himself.
SPECIAL ATTACKS
100% chance to place Armor break debuff, lowering defender’s armor rating by ? for ? seconds. 100% chance to gain precision buff, increasing critical rating by ? for ? seconds
SPECIAL ATTACK 1 – OPTIC BLAST
Increased critical damage by 10% for each optic charge gained.
SPECIAL ATTACK 2 – OPTIC RAGE
Critical damage is multiplied by the amount of optic charges gained. After the attack, all optic charges are consumed and Cyclops can’t land critical hits for another 120 seconds.
SPECIAL ATTACK 3 – OPTIC INCINERATION
Gain 5 optic charges. Damage incresed by 20% for each optic charge gained. This attacks ignores defender’s armor and energy resistance.
SIGNARUTE ABILITY: CRITICAL PRECISION
The duration of Cyclops armor break debuff is increrased by ? seconds (depending on sig lv) once a combo streak of 15 or more is reached. Additionally, when defender is under the effect of Armor break debuff, critical hits ignore defender’s block proficiency and energy resistance
BIO:
Long time ago, Collector and Grandmaster, being terrified of Scott’s Summers optic blast, have placed a curse on him upon entering the Contest, preventing him from using more than a fragment of his true power, in order to make Contest more fair. But the willpower of the X-Men leader was too strong and after 9 years (better late than ever I guess), his true power has been unleashed. The time has come for a world to finally realize that a man who can vaporize mountains with a glance can’t possibly be weaker than some Donald Duck reject. To prove, that he doesn’t need help from some bald bums to be semi-useful, as he is his own man and not someone else’s errand boy. To rise from the slums of the meme tier and become what he was always meant to be…..A hero.
**X-Men The animated series theme starts playing**
Abiliies: OPTIC BLAST, EXPERTISE, LEADERSHIP
Always active
Gain energy faster at lower power levels, Critical hits can be landed trough block, damage from special attacks cannot be reduced by blocking. Gains energy faster at lower power levels. Optic beams can't damage your brother Havoc (you can still beat him up with your hands and legs tho).
OPTIC BLAST
Each time Cyclops lands a critical hit, he gains 1 optic charge (MAX 20). Each Optic charge increases energy damage of Cyclops special attacks. If Cylops loses his combo streak, remove all optic charges.
EXPERTISE
Cyclops uses his tactical skills to adapt his fighting style depending on defenders class:
SKILL: Debuffs placed by Cyclops cannot be purrified. Each time defender tries to purrify a debuff or reduce it’s duration, Cyclops gains 1 optic charge.
MUTANT AND SCIENCE: Special attacks have 100% chance to place a Slow debuff on defender for ? seconds.
TECH AND MYSTIC: Special attacks drain up to ? of defender’s power. If defender’s power is reduced to 0 as a result, place a Heal block + Power lock debuff for ? seconds.
COSMIC: Critical damage on heavy and medium attacks is increased by ? for each active buff on defender while they’re under the effect of an debuff placed by Cyclops.
LEADERSHIP
Gain 1 optic charge at the begining of the match for each X-Men tagged champion in your team, exluding himself. Increase offensive ability accuracy of all X-Men tagged chamions by ? for each X-Man tagged champion in your team, exluding himself.
SPECIAL ATTACKS
100% chance to place Armor break debuff, lowering defender’s armor rating by ? for ? seconds. 100% chance to gain precision buff, increasing critical rating by ? for ? seconds
SPECIAL ATTACK 1 – OPTIC BLAST
Increased critical damage by 10% for each optic charge gained.
SPECIAL ATTACK 2 – OPTIC RAGE
Critical damage is multiplied by the amount of optic charges gained. After the attack, all optic charges are consumed and Cyclops can’t land critical hits for another 120 seconds.
SPECIAL ATTACK 3 – OPTIC INCINERATION
Gain 5 optic charges. Damage incresed by 20% for each optic charge gained. This attacks ignores defender’s armor and energy resistance.
SIGNARUTE ABILITY: CRITICAL PRECISION
The duration of Cyclops armor break debuff is increrased by ? seconds (depending on sig lv) once a combo streak of 15 or more is reached. Additionally, when defender is under the effect of Armor break debuff, critical hits ignore defender’s block proficiency and energy resistance
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