Titania.
So what are we expected to do when we're having a great Raid run but Thanos decides to prompt the block mission several times in a row all while building up Furies and Pierces? Just stand there and take the 50k block damage to complete the mission?
If you're deep into the fight, you only need to occasionally complete missions to keep role force up, and if you're a few fights in, you only need to complete a couple missions to get your max damage. You don't need to spam complete the missions the entire time, especially if you're playing into the boost you chose. If you're playing into your boost, you get role force within completing 2 missions and then you are free to ignore the missions (assuming the next role is fully ramped) until your role force is about to expire and then you can complete another one.
If you're deep into the fight, you only need to occasionally complete missions to keep role force up, and if you're a few fights in, you only need to complete a couple missions to get your max damage. You don't need to spam complete the missions the entire time, especially if you're playing into the boost you chose. If you're playing into your boost, you get role force within completing 2 missions and then you are free to ignore the missions (assuming the next role is fully ramped) until your role force is about to expire and then you can complete another one. Cool that’s not the point here though. It’s ridiculous to have an instant death mission tied to RNG and be required to access your damage with no way around it. No skill can bypass this design. It’s just more evidence of this being a live server beta.
Tactition, Kushala regenerates from blocked hits. Up to 75% I believe.
My issue with Thanos’s prompt is it appears along side his buffs and then the position on the screen isn’t the same so you have to look up a lot to see where it is while avoiding a punch in the face. Could his prompt next time around be placed in a certain section of the screen that doesn’t get shuffled around with his buffs?
Terrible design flaw when 95% of the raid options just die from blocked hits because of a huge oversight. Block hit should not ever be a "mission" when pierce and fury are a thing, change it to knockdown and job done.