Raids: Highlights Issues w/ Input Drop & Relics
If nothing else, Raids has provided a stark reminder to me of the costs of malfunctioning game mechanics.
In a mode that gives two (free) revives a day, having a striker fail, whiff or spontaneously activate against a defender with a load of furies really, really hurts.
Likewise when a special fails to fire. The resulting combo to face and KO—preventing the *gratifying fulfillment* of taking the full 10% health, dying from a timeout or eating a Sp3–is very demoralizing.
Please, please get to fixing this.
Dr. Zola