So this month’s side quest is way better than last month’s, but I do question why each path has this useless detour on it? I’ve missed this a handful of times already and had to redo the whole path for exploration. If it’s just to make sure a certain amount of energy is used per path they could have just added a node within the same line to prevent this.
I know it’s my fault for hurriedly tapping head to the next node but this detour is still 100% useless.