Stop tag mercenaries
NasDSlayer
Member Posts: 39 ★
Kabam! Stop these #mercenaries / #Guardians of the Galaxy. A batch of dead characters. The knot you placed in the mission buried the options.
Did you bring a quest for two characters to play? Dominoes and ABS? My team fell trying to parry this creature that keeps regenerating. And it is also immune to cancellation. What a boring thing. What a ridiculous fight.
You're forcing us to play with these dead characters who don't outgrow this other dead character who doesn't stop regenerating. 4 regeneration. 3,000 health points per second. When I started to get angry, I had already died. This is ridiculous. So give me an ABS and a Domino 7* to do this tag well.
Stop with that mercenaries tag. A bunch of dead characters.
Did you bring a quest for two characters to play? Dominoes and ABS? My team fell trying to parry this creature that keeps regenerating. And it is also immune to cancellation. What a boring thing. What a ridiculous fight.
You're forcing us to play with these dead characters who don't outgrow this other dead character who doesn't stop regenerating. 4 regeneration. 3,000 health points per second. When I started to get angry, I had already died. This is ridiculous. So give me an ABS and a Domino 7* to do this tag well.
Stop with that mercenaries tag. A bunch of dead characters.
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Comments
I don't know exactly what you mean by a "dead" character (assuming that English isn't your first language and that's a translation thing) but if you're trying to say useless or old (and thus connotate old=bad), then I would strongly disagree. The fact that you used a 7* rocket (unless you managed to awaken him) actually is to your detriment, because his awakened ability passively bolcks healing and inflicts power drain. BWDO and Hit Monke are just naturally suboptimal counters because they inflict debuffs that cause him to heal. It doesn't matter though, because Kabam is most definitely not forcing you to use them. You 100% should have first used either of your mystic champs.
#Guardians of the Galaxy. Drax, Star lord, rock, Groot are dead characters. They won't do this fight calmly. Even improved Gamora, I don't think she'll take this fight with ease. Mine is R1.
#Mercenaries.
The best in the category, ABS, I don't have 6*. The 5* is r4. Tested. And it's difficult to deal with the mission node. And with this regeneration of the cap.
I do not know the reason. But the White Widow did not accumulate her burdens.
Hit monkei died as quickly as Rock.
He needs a hit in defense to infect the attacker. We die from this. It regenerates absurdly. And immune to healing block. And when you start to gain the furies of the knot, you are already dead. Because your champion cannot withstand the shock, bleeding and poison debilitations that he puts when hitting your defense.
The problem is that there are more and more defenders that require specific counters or strategies.
It's always worth talking a look at the paths in Throne breaker difficulty, and looking for defenders like Gorr, Sauron, Zemo, Bishop, etc. For those opponents, you're often better off taking specific counters and ignoring the nodes.
Also, for what it's worth, you're seriously underestimating several champs:
- Mantis and Moondragon are great Guardians.
- Masacre is an amazing Mercenary, and can solo this fight, shutting down healing with Incinerate debuffs + Despair mastery.
- Black Widow (Deadly Origin), Yondu, Nebula, and Misty Knight are really useable and versatile, if you like them.
- And Luke Cage is getting buffed shortly; and could be pretty solid.