**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
**KNOWN BG ISSUE**
We are aware of an issue with the seeding for the beginning of the BG season.
We are adding rewards to higher progression brackets to offset the additional grind.
More information here.
We are aware of an issue with the seeding for the beginning of the BG season.
We are adding rewards to higher progression brackets to offset the additional grind.
More information here.
**Arcade is being extra tricky with his Murder Box...**
It appears Arcade has been non-cooperative in his approach to this month's side quest and presented his clues in a nonsensical order. Lucky you, Summoners, we have our best and brightest on the case and those clues should now be a lot more straightforward. While messing around in Arcade's files we came across a phrase, highlighted and bolded, with sparkles and pointy arrows: "the abode for the dead" ... Maybe that will help you along the way!
It appears Arcade has been non-cooperative in his approach to this month's side quest and presented his clues in a nonsensical order. Lucky you, Summoners, we have our best and brightest on the case and those clues should now be a lot more straightforward. While messing around in Arcade's files we came across a phrase, highlighted and bolded, with sparkles and pointy arrows: "the abode for the dead" ... Maybe that will help you along the way!
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Kabam what HAPPENED??
Milan1405
Posts: 952 ★★★★
You guys showed that you were able to create a really good endgame piece of content with the necropolis (I know there are some flaws/issues but on the whole it's a big step up from abyss). The rewards were tuned much better to the difficulty and the encounters felt challenging but doable. But the BIGGEST thing was the fact that the paths and nodes were not champion specific. Granted, you couldn't use any champion at all but there were a lot of good viable options such as: aegon, kate, guilly2099, abs man, doom, shuri, wong, zemo etc. And the grandmaster fight was insanely well designed and deservedly praised.
So WHAT the hell HAPPENED with winter of woe?? Let's get it straight, the fight itself is actually mostly alright, but you cannot limit people to literally 1 or 2 counters when there are so many champs in this game. The gamma objective is fine. You get a few good options (hulk, overseer, she hulk, gladiator hulk? joe fixit?) and they're all old or very old champions so fair enough. But robots you have very few counters, warlock (bugged) and guilly 2099 can solo but it's insanely difficult without the 7 star, preferably at r2. I think viv vision works but she is newer and its also very difficult. Abs man healing is just way too punishing. Then there is the sinister six objective. Sandman and shocker are good options but many people have not been lucky enough to pull them. So they're left with mysterio who can do this fight but it's an absolute slog and revive fest.
Many solutions have been put forward, such as choosing broader objectives like classes instead of tags, or simply outright banning a few champs that would make the fight trivial and then allowing the playerbase to use any other champions. Like if you made a difficult mutant fight then band nimrod etc. Just do SOMETHING!
So WHAT the hell HAPPENED with winter of woe?? Let's get it straight, the fight itself is actually mostly alright, but you cannot limit people to literally 1 or 2 counters when there are so many champs in this game. The gamma objective is fine. You get a few good options (hulk, overseer, she hulk, gladiator hulk? joe fixit?) and they're all old or very old champions so fair enough. But robots you have very few counters, warlock (bugged) and guilly 2099 can solo but it's insanely difficult without the 7 star, preferably at r2. I think viv vision works but she is newer and its also very difficult. Abs man healing is just way too punishing. Then there is the sinister six objective. Sandman and shocker are good options but many people have not been lucky enough to pull them. So they're left with mysterio who can do this fight but it's an absolute slog and revive fest.
Many solutions have been put forward, such as choosing broader objectives like classes instead of tags, or simply outright banning a few champs that would make the fight trivial and then allowing the playerbase to use any other champions. Like if you made a difficult mutant fight then band nimrod etc. Just do SOMETHING!
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Comments
My issue is that all new content is weighted toward that goal lately. We need more fun stuff. This is a game, not real life, which is stressful enough.
The regen is the tough one which can screw you but despair works. And it's part and parcel of abs man. I'm just thankful they fixed the thing where he would regen at fight start. That would have been 💩
I was one of the people who did pre nerf act 6 back in the day and I think even that piece of content was better than this...