Agree, a good example is Dani. She was released in June 2023, but alot of players including myself, didn't know how to dex her sp2 until now.
too many abilities, complex interactions, and champs tend to have a novel's worth of abilities that takes too long to learn. i can't do it. anyone else barely getting by in battlegrounds because of this?
too many abilities, complex interactions, and champs tend to have a novel's worth of abilities that takes too long to learn. i can't do it. anyone else barely getting by in battlegrounds because of this? I agree. And I'm sick of seeing maxed out/7 star bullseyes, onslaughts, dust, serpents, especially since I haven't been lucky enough to pull any myself.
I just watch, "How to beat xoxo in 2 minutes" before fighting these days 🤧
I just watch, "How to beat xoxo in 2 minutes" before fighting these days 🤧 I do that and then forget by the time I'm in a BG fight against them, lolYou know how many times I've watched videos on maestro? Too many, and I still don't fully understand him, even though I own him, have red his kit many times, and fought him way more than I care to have fought him but yet, he still gets me alot.Onslaught is an insta ban, no freaking idea how to counter him.Just recently I discovered how good zemo is against photon, but without him I'm screwed.Only because of showcase did I finally learn some of the ins and outs of Fantman, but even then he gets me too often still.I need to start practicing over and over on some of these champs with different counters just to figure out exactly how and why they work the way they do, and why one champ is better than the next against them and NOT forget everything. It's a struggle because my memory is terrible.
At this rate we need a PHD in MCOC to understand champs and nodes.
The rest of us just want to mostly punch guys with our favorite Marvel champs in a mobile game - not construct diagrams and charts of the small windows when that is allowed to happen.
Agreed, and it wouldn't be so bad if some of these champs were at least relevant offensively but so far the only meta relevant ones have been the defenders. Chee'ilth, White Tiger, Ironheart, Destroyer and (based on what I saw from the deep dive) Spider Punk are all just not relevant imo like I genuinely have no interest in ranking them up or using them. They have multiple abilities, decent utility, cool animations and good damage but I struggle finding a place for them in my deck or questing teams and unless I had the 7* versions I just don't see a point to even invest in the 6* versions. Also as a side note, Prowler's rotation looks like a nightmare to pull off for... well for no reason, he puts the same numbers as Ironheart in the same amount of time with the same debuffs (incinerate or rupture).
What's the point of this post?? If we only had champs with basic kits/ abilities/ interactions then you would be bored and ask for more and greater difficulty.Either is too easy (8.3 and Cerastes), or too hard (Wow Abs), all you do is complain!! If you want easy and braindead content then play candy crush, lol.