I posted a buff post before, saying she needs damage buff, even if I like her play style, but so many ppl disagreed. Some ppl even said her damage was great, I wonder if they still think like that rn!
She might not be a nuke but her survivability is insane. I love her. You can help damage over time a little bit boosting armor rating w stat focus and good relic choice.
i swear, sometimes 3 star duped LDS hits harder than 7 star unduped of hers. But i really like her utilities
I thought the same. The free 2* we got seemed a damage over time beast when matched against 3/4* champs but when I ranked up my 6* to r4 the rupture damage seemβs pretty weak and I kind of regret taking her that high and blowing all those extra 6* shards trying to pull her when she was the in the featured crystal. Dani Moonstar was defo the better of the 2 champs released that month, I only have Dani at r3 and sheβs blowing through ROL fights in 64 hits which is pretty insane considering thatβs only 10 more hits the my r5 ascended Apocalypse with a full mutant team.
Sheβs good, but the scaling problem needs to be fixed for sure. I was pretty surprised when Kabam didnβt change it. I like the idea of it being based off of both armour rating and attack rating, or they could do it as a mix of armour rating and challenger rating in some way. would be too OP if not balanced correctly though.
But they wonβt fix it, sheβs past her rebalance and unfortunately they wonβt touch her. Sheβs still solid but definitely feels like she is lagging behind when her damage was supposed to be a 4.5/5.
Comments
Did you remember the easy times like AA, CG or CMM
Maybe a 7* will hit harder as well as potential to be higher.
But they wonβt fix it, sheβs past her rebalance and unfortunately they wonβt touch her. Sheβs still solid but definitely feels like she is lagging behind when her damage was supposed to be a 4.5/5.