Has the 40% AW Team Revive turned low-mid tier AW into a joke...!?
I've been chilling in a mid-tier AW alliance for nearly a year now, while enjoying more time in BGs. Over this period I've noticed we're losing wars due to not exploring the map, (or now due to low diversity too). But we're winning the fights by a margin of 100-200+ deaths...!
It feels like there is absolutely no skill or personal planning required in AW anymore due to the 40% team revives... If you explore more than the other team you win...!
It's a shame, because AW has always been about skill and planning and teamwork, whatever the level you're at.
Of course, I'm in a chilled AW alliance, I'm not bothered about the wins or the losses, it's casual war. But at the same time I look at our opponents dieing 20,30, 40 times on 1 fight and wonder what enjoyment, satisfaction or learning experience they're getting out of this.
Is this what AW has become now? Shame...!
Imo, the 40% team revive should still count towards your 15 item use total. There has to be some jeopardy involved in taking a fight with the wrong counter etc, otherwise you're not learning or gaining anything from playing the mode, just auto-fighting through it.
Anyone else feel the same way?