**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
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2. “Games are meant to be enjoyed casually” is less of a statement of fact, and more of a well, actually that’s completely false. Whether any particular game is enjoyed casually or in a more involved manner is a personal choice for which you should not be pronouncing a medical judgment, or they might pull your license.
3. I’m not the one with a spider-boss problem.
2. It’s a fact . Just like the fact that corporation are trying to twist them into addictions by encouraging obsessive and unhealthy behavior all to squeeze out more profits
3. I have no idea what this is supposed to mean but anyway back to my actual point . Obsessively playing games is not healthy for anyone no matter how many people try to normalise it . I strongly encourage people who have this problem to seek help
Real SMS sent to me yesterday:
Her: "Hey, my mum is coming over when the kids get home from school"
Me: "Thats cool, but we are going to football training at 4:30"
Her: "I know that, I just wanted to make sure you're wearing pants"
Apparently, underpants are not actual pants...
I really only do 12m in the featured and still stay unit positive. Explored necropolis in Jan, explored 8.4 a couple of weeks after it dropped and explore TB/paragon EQ every month.
Unit requirements reduce as a roster gets bigger. I remember needing to grind 100 rounds for a couple of T4B, now that was a chore that made pants almost palatable*
*I tried to be good, I really did.
No one says you have to grind the arena for two hours a day, or one hour a day, or even every day at all. The numbers tell you what you can get for how much time. It’s up to you to decide if, and if so how much time to spend. But at least it will be an informed decision, and not based on the complaints floating around about how it takes “non-stop” grinding to get any reasonable rewards from the arena.
I noticed the arena gig is getting harder as I face more difficult defenders even after the 25 streak threshold. I think I broke my streak twice this year already which is not great. On the other hand, I get to practice with Kindred, Onslaught, Bullseye, Serpent and all the wonderful new champs in arena as well.
As for average time per fight, I also notice this has gone up in recent months since we get more annoying defenders like red skull, IMIW and abs man which take more like a minute to clear.
One final note, arena is only taking time and can be addictive but it is nowhere near the devastating gambling addiction where you can bet your house away in one click.
I'll do another ten mins here or there on a break sometimes, but it's already basically enough time to hit most of the milestones. I like watching the units pile up and have 26k units and 8.5m BC after spending 5,700 units on Omega event.
If I don't feel like playing, I skip it, but I'm not doing DoorDash as a second job on my lunch break from my first job 😂 If I had to find time to play in the evening or at some other point, I'd be much less likely to do it regularly.
I'm not poor, also not rich, and I have bought my share of units in the past, and could continue to do so, but don't see the point when my casual play gets me plenty. Where I could see myself spending again in the future is holiday sales where lots of goodies are included with the units, but I'll be paying for the goodies with units as a lil bonus.
Interesting question: how many people are actually grinding out all the milestones in the arenas?
I went back and looked at every time I hit the top milestone, without going ignificantly farther than necessary, for the past few months and calculated the average solo rank for that arena, which is an indication of how many players did at least that much.
Feaatured: 6852
Basic: 6255
Trials: 1731
There is no way to tell how many players are doing all three, because it is possible some players are doing one while others are doing a different one, and also because there's always a little bit of overshoot more people hit the top milestone than place higher than me (it is possible to place lower than me and still hit them all if I finish, say, at 12,273,803 points in the featured). But we can say that thousands of players are doing this to at least some degree, and maybe a thousand people plus or minus are doing all of them.
It is not a *huge* number of players; 7000 players out of the entire player population is not a big number (for reference, about 20,000 players plus or minus make it to the Gladiator Circuit in Battlegrounds) but it is not a marginal number either. Moreover, we can also estimate the number of players who are participating to at least enough to make it to rank rewards (it takes a minimum number of points to show up on the leaderboards at all). There are large margins for error with such an estimation because of a number of variables, but it ends up being somewhere around 35k-40k players for each arena individually.
Arena grinders are probably on the order of 10% of the playerbase, with more dedicated grinders about 1% of the playerbase. For comparison, the percentage of players who spend cash on mobile games is in the realm of 3-5%, and MCOC is probably not atypical in that regard.
Grinding for units in MCOC is probably within the same general ballpark of spending for units (of course, there is likely some overlap between the two: it isn't mutually exclusive.
Pthhhthhhhh.
Typical arena round, will end up at 4 + 22 + 8 million. 1500-2000 units per week is the norm.
Recently explored act 8, 1 necro run, poollies and omega event, as well as spent 3k units on magica R4>R5 gem, so I'm somewhat low on units atm.
But there is enough time to scrape together 15k before the July offers drop in.
Although it is worth noting that losing streak is not as bad as some people might think it is. Consider the sum of the multiples you get while ramping up. The first match is at 1x, then it is at 1.25x, then 1.5x, then 2x, then 2.5x, then finally 3x. The first five of those matches add up to 1+1.25+1.5+2+2.5 = 8.25. If you were getting the max 3x multiplier during that period your multiplier sum would be 3x5=15. That means if you lose streak and reset to 1x, you’ve lost 15-8.75 = 6.25 multiplier across your next five rounds. That is slightly more points than you’d earn in two rounds of max multiplier.
In other words, every time you lose streak, it costs you about three extra rounds (a little more than two for the multiplier reset, and a fraction of one for the match you just lost because you must have lost at least two fights to lose streak).
Now, its a little more complicated than that because you also have to reestablish streak, and there’s some champ availability issues to deal with that, but basically the difference between never losing streak and losing streak once in, say, the featured arena would be for someone like me the difference between taking 44 rounds and 47. You don’t want to do those extra three rounds, but it is also not the end of the world.
If you can consistently beat the top match up and do it quickly, the points you get per minute could be comparable to the points you get using arena express. It depends on the player. For me, I prefer using arena express because the lower PI match ups it picks are easier, and thus allow me to grind arena without paying close attention most of the time, leaving me free to do other things simultaneously.
You could also simply get a better paying job or a payrise to put towards mcoc... doesn't quite make sense does it?
My blud has obviously never been in multi-hour long work meetings multiple times a week where 95% of the things being discussed do not apply to you. Perfect grind time
I kind of just hold my phone and swipe and tab mindlessly, only sometimes using what little I see of it in my peripheral vision to navigate any next button if I'm not doing it by reflex so that I can still pay attention. Sometimes, you just don't need to really lock in on a meeting until something that applies to you is being brought up.
In the Summoner trial arena I found that when you get to the 3x multiplier using 3* champs with 3x arena boosts can score higher than 4* champs.
Also worth noting: both the basic and featured arenas have 3* and 4* versions of champs as rewards. If you have a small roster and don’t have them, it can be worth getting them from there to build up your lower roster for use in the Summoner Trials arena, when you get to the point where you’re doing that a lot.