Did the saga incursions nerf also nerf the amount of artifacts we get? Seems off
ArmoredGhost
Member Posts: 221 ★★★
So Saga incursions was nerfed heavily bringing it down to only 15 rooms but this had the effect of making sector 7 have 50,000 less artifacts than before. Was this intended or was it just not taken into account?
X-Magica saga incursions - 111,625 artifacts
Arcade's Murderworld saga - 61,923 artifacts
Sector 6 (for reference) - 92,987 artifacts
As a side it just seems weird that a sector 7 saga incursions has 30,000+ less artifacts than sector 6.
X-Magica saga incursions - 111,625 artifacts
Arcade's Murderworld saga - 61,923 artifacts
Sector 6 (for reference) - 92,987 artifacts
As a side it just seems weird that a sector 7 saga incursions has 30,000+ less artifacts than sector 6.
4
Comments
Is it ALL rewards that stop at 15, or just the Magnetron crystals ?
I saw someone's pic of them entering Zone 16, so evidently the Zones themselves are not capped at 15 for Saga Sector. So why are there more than 15 zones if nothing else can be gained by them ?
The info pic in Murderworld Incursions Announcement shows the grid only going up to 15 Zones, but wonder if that was listed only to there for the “Unique” (also the 7* shards, etc) awards in there (even though normal Incursions stuff might go beyond 15 ??)
There are always zones that continue after rewards stop.
Artifacts stops at zone 20 for normal incursuons. So we are missing the highest value from 5 zones.
It's weird how the 7* crystal refresh every month and let's assume if we start at 0, it will take 3 months to buy a crystal.
What if I took a week off from alliance?
What if I missed a 5k or 10k while changing an alliance?
The monthly reset is why called it wired.
There is no way someone can hit it 2 months in a row with the 500k cap. Unless you hoard and stay on cap missing a month just to do it.
This is weird. That's it.
X Magica -> Murderworld
7* shards: 7,000 -> 4,750
Titan Shards: 5,000 -> 3,750
We are Nerfing zones because players couldn't handle 25 zones. Nerfing 10 zones = nerfed rewards henceforth.
Atleast the full t4a was there.
I completed it earlier today, 0 sweats. But nerfed reward
It only effects players like us who do zone 25 on monthly basis anyway. Players who are forced to play it as monthly content, don't want to be a part of it.
While I have you here I would like to bring to your attention that Galan has been missing 2/9 of his incinerates off the (harvested) sp2 for 17 months now. As far as I know, this has gone completely unacknowledged by anyone. It's not even on trello. I have sent multiple support tickets all with the same response of it being reported up the ladder but it just does not seem that way.
The reality to me is that the 7-star incursions crystal is cost-prohibitive. Artifacts are almost meaningless when you need 400,000 to open a single crystal, especially when a lot of champs inside rely on a dupe to maximize their utility.
My other struggle - as someone who’s absolutely set for life on gold, even if my first run for top zone rewards is mediocre, the time investment to get back makes a second run a poor use of my time. A bit of a bummer when incursions can be quite fun at its best.
Surely the increase in difficulty getting to zone 15 was the offset to the reduction in total zones rather than the reduction in rewards. If you were reducing rewards you shou;ld have kept the level of difficulty for zone 15 the same.