Tweak Battlegrounds for fairness

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Comments

  • JT_SupremeJT_Supreme Member Posts: 1,254 ★★★★
    Crazy ratio
  • BringPopcornBringPopcorn Member Posts: 5,923 ★★★★★

    Crazy ratio

    I think he lost it when he said something about picking a champ and automatically being tuned into a 6* r5 or something...
  • Drago_von_DragoDrago_von_Drago Member Posts: 1,012 ★★★★
    OP’s ideas are obviously nonsense.

    I think a lot could be solved by a more casual mode with a strength based matchmaking system for progressing folks like this that complain every season.

    You play VT until you peak and can’t progress, then you shift to the casual mode that still counts for the daily objectives (and realm event in this case) and maybe counts the same as a VT loss whether you win or lose in terms of points towards solo and alliance events.

    That gives lower level players a place to play and maintain more of a 50/50 win loss ratio and contribute some points for their alliance or the realm but take them out of competition for GC rewards or any VT progression rewards. With the casual mode points being equal to a loss in VT whether they win or lose, it doesn’t give any incentive for people who can still be competitive to play the casual mode because they’d leave a lot of points and other rewards on the table. It would still give people a place to practice the game mode against similar accounts though.

    One big problem is “strength” is hard to value for matchmaking. People that complain only focus on roster strength which isn’t even easy to measure. I can have all the bottom tier champs at 6*r5 and be in a lot of trouble against a deck of the top tier champs at 6*r2 so strength is hard to quantify and overall account “strength” is even more meaningless. And then you have to factor in skill and knowledge and experience which aren’t measured in game beyond maybe a progression title. So matchmaking is always going to be hard but if it’s a less competitive setting the stakes aren’t as high.
  • Tempest_024Tempest_024 Member Posts: 129
    The term "participation trophy" comes to mind here.
  • Ironman3000Ironman3000 Member Posts: 1,993 ★★★★★
    Awful idea.
  • i13i13 Member Posts: 179
    You lot should be penalised for rage quitting so much…. Some of us don’t like being boosted up so quick, even if it is a free win. Now I'm constantly playing against people 2x my level with more annoying decks to get around.

    Accounts being restricted from playing for 3 days for quitting twice in a row should already be in the game!
  • BringPopcornBringPopcorn Member Posts: 5,923 ★★★★★
    i13 said:

    You lot should be penalised for rage quitting so much…. Some of us don’t like being boosted up so quick, even if it is a free win. Now I'm constantly playing against people 2x my level with more annoying decks to get around.

    Accounts being restricted from playing for 3 days for quitting twice in a row should already be in the game!

    What if the smaller accounts rage quit cause the other account is too big? Should they be penalized too?
  • DNA3000DNA3000 Member, Guardian Posts: 19,846 Guardian
    BeastDad said:

    Or, wait a little bit until everyone moves on.

    This would be my recommendation for the thread.
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