Sentry Buff - The Fury Passive Problem
HassamaMama
Member Posts: 273 ★★★
So I like the skeleton here. I think we have the potential to have an awesome buff - utility is amazing in my opinion. However, there are two things that are holding it back at this time:
1. Fury Passives. There needs to be a way to refresh them - in his base kit, there’s a max cap of 40 Furies. That’s awesome (+400% attack, roughly). However, you can only reach 20 passives at most, and only for a few seconds, IF you can throw another sp2 quickly enough. The solution to this could be either refresh with heavies (a lil too OP, lol) or special activation. That way, the build-up is still required when rotating to the next form, but it remains instead of disappearing, which right now is gimping the damage.
2. Form switching. When you rotate out of Brilliant Might, none of your attacks are Empowered, which means no additional energy burst damage on your hits. Now, if the Fury refresh I mentioned above existed, that’d be fine - you’d still be able to benefit from your ramp due to raw damage from your furies. However, because it’s essentially capped at 10 Furies, which then goes away, you end up doing barely any damage for the ramp pay-off. Easy way to fix this: once at 10 Reality Warps, after reaching Brilliant Might, ALL attacks are Empowered for the remainder of the fight.
Again, I want to stress I really do like this buff - just the constant cycle of gaining but then losing damage, and never actually hitting the cap, is really holding this guy back.
If someone knows a way to get up to the 40 Fury passives, please educate me!! I’m just not seeing it as feasible right now.
1. Fury Passives. There needs to be a way to refresh them - in his base kit, there’s a max cap of 40 Furies. That’s awesome (+400% attack, roughly). However, you can only reach 20 passives at most, and only for a few seconds, IF you can throw another sp2 quickly enough. The solution to this could be either refresh with heavies (a lil too OP, lol) or special activation. That way, the build-up is still required when rotating to the next form, but it remains instead of disappearing, which right now is gimping the damage.
2. Form switching. When you rotate out of Brilliant Might, none of your attacks are Empowered, which means no additional energy burst damage on your hits. Now, if the Fury refresh I mentioned above existed, that’d be fine - you’d still be able to benefit from your ramp due to raw damage from your furies. However, because it’s essentially capped at 10 Furies, which then goes away, you end up doing barely any damage for the ramp pay-off. Easy way to fix this: once at 10 Reality Warps, after reaching Brilliant Might, ALL attacks are Empowered for the remainder of the fight.
Again, I want to stress I really do like this buff - just the constant cycle of gaining but then losing damage, and never actually hitting the cap, is really holding this guy back.
If someone knows a way to get up to the 40 Fury passives, please educate me!! I’m just not seeing it as feasible right now.
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Comments
I assume the 40 furies are only achievable in Incursions?
I think, however, refreshing the fury buffs when you finish a ramp and only when you finish a ramp and enter base form wherein none of the attacks are empowered could be a very nice addition.