Why everyone is saying max stand your ground? It's not like opponent is going to throw heavy on your defender lol. Or am I missing something
Have a point in unfazed just to heck with people who want to use count nefaria and Elsa. Besides that, it doesn't matter too much. Have willpower, and don't use the recoil tree masteries.I personally run 5/5 deep wounds and 5/5 MD because I use a lot of mystics and bleeders. I also only have my standard 2 points in stand your ground because realistically, how many people are actually throwing heavies through the opponents block in PvP? Maybe a lot, but I'm not one of them.If you run a decent amount of techs, then Collar tech is also a good mastery to invest in.
Have a point in unfazed just to heck with people who want to use count nefaria and Elsa. Besides that, it doesn't matter too much. Have willpower, and don't use the recoil tree masteries.I personally run 5/5 deep wounds and 5/5 MD because I use a lot of mystics and bleeders. I also only have my standard 2 points in stand your ground because realistically, how many people are actually throwing heavies through the opponents block in PvP? Maybe a lot, but I'm not one of them.If you run a decent amount of techs, then Collar tech is also a good mastery to invest in. I really feel like switching from Mystic dispersion to collar tech. There are some really juicy tech attackers and defenders, I’ve now got five rank three techs who are all good attackers or defenders and only three rank three mystics, one of those being enchantress who I never really use anyway, she’s a pain because she’s a pain not because of Mystic dispersion.
Does anyone know of the difference in 1/3 (.5) and 3/3(.7) in willpower makes much difference?