VTD Buff Concept, what do you think?
Remove precision, fury and cpr buffs from his base kit.
For each stored buff, VTD gains 3% attack rating and 5% cpr, as well as 350 crit rating.
He can now store buffs using a mm combo.
All actions performed by VTD have passive true strike- because he does not give a quack about what you do.
In the sig- add in up to 150% ability accuracy to all abilities (letting him access his bleeds and toxic armours, while also making it more valuable to have him awakened).
At the start of each fight he gains the buffs stored as normal but with 50% potency (of the og design) and equal duration to how it was previously.
Now, when throwing a special attack for each bar of power used he gains one of each buff stored (25% of og potency and same duration, multiplied by the number of bars of power used).
I think it’s balanced and feasible, while retaining the spirit of the original concept.
How does it sound, any changes?