Unstoppable bug with deathless she hulk fight in side quest

jimmykammaljimmykammal Member Posts: 38
edited January 30 in General Discussion
Will kabam acknowledge the unstoppable bug with deathless she hulk fight in side quest? Forget about the fix, would they even bother to acknowledge the issue?

Comments

  • OurobørosOurobøros Member Posts: 2,017 ★★★★★
    It ends in 7 days
  • BringPopcornBringPopcorn Member Posts: 6,774 ★★★★★
    You know you can restart the fight..
  • JLordVileJLordVile Member Posts: 72
    Just use stealthy or smth
  • dr2wsdr2ws Member Posts: 871 ★★★
    JLordVile said:

    Just use stealthy or smth

    Pretty sure anybody will work, just got have a decent crit rating. Falcons a great option if you just wanna get it done, unless you need a saga champ
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  • Ayden_noah1Ayden_noah1 Member Posts: 2,077 ★★★★
    I just did this yesterday using Silk. First I did was parry and heavy right away to apply the slow debuff. Once that I did that, it was a normal fight with Silk.
  • jimmykammaljimmykammal Member Posts: 38
    Yes I do know the fight can be restarted any number of times, any champion with slow or grit would work and any one with decent crit rare also would work. And yes the fight ends in 7 days.

    My question is here about the accountability(though it's a big word) of the game team. Accept it, post a note and move on. Would they do?

    PS: for every champion, who is not part of the above mentioned list, as long as you don't try to intercept she hulk (aiming for the small crit window), your safe. She never gains unstoppable on medium otherwise.

    I could do my fight with sassy(only higher ranked saga champ) with around 400 hits.
  • WednesdayLengthWednesdayLength Member Posts: 2,143 ★★★★
    I don't think it's supposed to be a bug though? It doesn't say she gains an unstoppable for x seconds or until she gets hit, it says she gains an unstoppable passive
  • JhonST33JhonST33 Member Posts: 643 ★★★
    Original Spiderman, launch Sp3 and the figth is almost done.
  • Average_DesiAverage_Desi Member Posts: 1,165 ★★★★

    I don't think it's supposed to be a bug though? It doesn't say she gains an unstoppable for x seconds or until she gets hit, it says she gains an unstoppable passive

    Two things. One, she doesn't gain an unstoppable while she's dashing. She gets it only if you try to intercept. That contradicts the node description.

    It says while she dashes forward she gains an unstoppable. If it were indefinite, the node would explicitly mention it.


    In Destroyer's description, it says 'while dashing plus .5 seconds after.'meaning the default is that it ends after the dash
  • BendyBendy Member Posts: 8,248 ★★★★★

    I don't think it's supposed to be a bug though? It doesn't say she gains an unstoppable for x seconds or until she gets hit, it says she gains an unstoppable passive

    Two things. One, she doesn't gain an unstoppable while she's dashing. She gets it only if you try to intercept. That contradicts the node description.

    It says while she dashes forward she gains an unstoppable. If it were indefinite, the node would explicitly mention it.


    In Destroyer's description, it says 'while dashing plus .5 seconds after.'meaning the default is that it ends after the dash
    Its 100% meant to be indefinite due to her kit if u get hit u get punished as trauma if it was just to be removed then u dont need slow and punishing her by intercepts wouldnt be much a worry, but they want u to be punished so it should be staying even then just run slow then u can intercept for the all crits always but it says when she uses her first medium not intercepting so u could have distance like titania
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