You don’t need it anyway
I hope this bug can be fixed soon. But it's Friday now, and it's gonna be a long weekend in the US and Canada. So maybe we will see how it goes after next Tuesday. In addition, it will take a very long time for Kabam to figure out how many items they should compensate to us LOL. I've already explored two paths. And this bug cost me 8 more revives every run. The more you've explored, the more compensation you should have. But I don't think Kabam generally agrees with this idea. Anyway, I don't have tons of resources so I had to stop doing my third run just to save some revives from this bug.
It’s just crazy that one of the biggest pro-player benefits of that fight isn’t working. They pumped it up on stream too, so you can’t gaslight this into being a typo either. The fact that it’s still broken and probably will be for at least 3 more days is nuts.I honestly believe if it was a pro-player bug and it was removing more immortalities than intended, it would have been patched within the hour of it being discovered. No way would they leave it for multiple days like they are this one.
It’s just crazy that one of the biggest pro-player benefits of that fight isn’t working. They pumped it up on stream too, so you can’t gaslight this into being a typo either. The fact that it’s still broken and probably will be for at least 3 more days is nuts.I honestly believe if it was a pro-player bug and it was removing more immortalities than intended, it would have been patched within the hour of it being discovered. No way would they leave it for multiple days like they are this one. 100% agree with this. But be prepared for the disagree brigade to show up and say we don’t understand game programming or personnel resources, etc.It can’t be disputed it was acknowledged- but it’s buried on some other thread that 99% of the community will never see. No official announcement. No timeline for a fix. No urgency. Why? That’s not an unreasonable question. And a lot of the possible answers aren’t endearing.
Wait this hasnt been fixed yet?
Hopefully compensation coming 🐸
It’s just crazy that one of the biggest pro-player benefits of that fight isn’t working. They pumped it up on stream too, so you can’t gaslight this into being a typo either. The fact that it’s still broken and probably will be for at least 3 more days is nuts.I honestly believe if it was a pro-player bug and it was removing more immortalities than intended, it would have been patched within the hour of it being discovered. No way would they leave it for multiple days like they are this one. Remember how they immediately fixed the side quest bug that allowed people to complete all difficulties. I'm no conspiracy theorist but they do prioritize fixing bugs that benefit us over the ones that hinder us.
It’s just crazy that one of the biggest pro-player benefits of that fight isn’t working. They pumped it up on stream too, so you can’t gaslight this into being a typo either. The fact that it’s still broken and probably will be for at least 3 more days is nuts.I honestly believe if it was a pro-player bug and it was removing more immortalities than intended, it would have been patched within the hour of it being discovered. No way would they leave it for multiple days like they are this one. Remember how they immediately fixed the side quest bug that allowed people to complete all difficulties. I'm no conspiracy theorist but they do prioritize fixing bugs that benefit us over the ones that hinder us. Remember when people were able to get extra rewards from the side quest and they left it as is? Remember when people were not getting points for Pain quest and they fixed it fast? Remember when Howard the Duck got a bug that gave his double armour breaks and they left it as is? Remember when corvus was not draining power and they fixed it fast? You really think they want their epic end boss to remain bugged for all time?
It’s just crazy that one of the biggest pro-player benefits of that fight isn’t working. They pumped it up on stream too, so you can’t gaslight this into being a typo either. The fact that it’s still broken and probably will be for at least 3 more days is nuts.I honestly believe if it was a pro-player bug and it was removing more immortalities than intended, it would have been patched within the hour of it being discovered. No way would they leave it for multiple days like they are this one. Remember how they immediately fixed the side quest bug that allowed people to complete all difficulties. I'm no conspiracy theorist but they do prioritize fixing bugs that benefit us over the ones that hinder us. Remember when people were able to get extra rewards from the side quest and they left it as is? Remember when people were not getting points for Pain quest and they fixed it fast? Remember when Howard the Duck got a bug that gave his double armour breaks and they left it as is? Remember when corvus was not draining power and they fixed it fast? You really think they want their epic end boss to remain bugged for all time? You really want to go through all the examples of non pro player bugs that were left out there while others pro player bugs were fixed?Everything you mentioned doesn’t translate directly to units. This Ares bug does. Do they “want” that forever? There is a difference between “want” and “setting priorities” - this obviously isn’t a priority. Even your missing point scenario was communicated widely when it occurred. All we have is a comment in a long thread buried pages back on this forum that they are aware Ares is eating revives incorrectly.
It’s just crazy that one of the biggest pro-player benefits of that fight isn’t working. They pumped it up on stream too, so you can’t gaslight this into being a typo either. The fact that it’s still broken and probably will be for at least 3 more days is nuts.I honestly believe if it was a pro-player bug and it was removing more immortalities than intended, it would have been patched within the hour of it being discovered. No way would they leave it for multiple days like they are this one. Remember how they immediately fixed the side quest bug that allowed people to complete all difficulties. I'm no conspiracy theorist but they do prioritize fixing bugs that benefit us over the ones that hinder us. Remember when people were able to get extra rewards from the side quest and they left it as is? Remember when people were not getting points for Pain quest and they fixed it fast? Remember when Howard the Duck got a bug that gave his double armour breaks and they left it as is? Remember when corvus was not draining power and they fixed it fast? You really think they want their epic end boss to remain bugged for all time? You really want to go through all the examples of non pro player bugs that were left out there while others pro player bugs were fixed?Everything you mentioned doesn’t translate directly to units. This Ares bug does. Do they “want” that forever? There is a difference between “want” and “setting priorities” - this obviously isn’t a priority. Even your missing point scenario was communicated widely when it occurred. All we have is a comment in a long thread buried pages back on this forum that they are aware Ares is eating revives incorrectly. Oh you can try. It's always been about how easy it was to fix and how impactful it is. The Ares bug doesn't directly translate to units unless you're utterly dog***** at the game. But I digress.
It’s just crazy that one of the biggest pro-player benefits of that fight isn’t working. They pumped it up on stream too, so you can’t gaslight this into being a typo either. The fact that it’s still broken and probably will be for at least 3 more days is nuts.I honestly believe if it was a pro-player bug and it was removing more immortalities than intended, it would have been patched within the hour of it being discovered. No way would they leave it for multiple days like they are this one. Remember how they immediately fixed the side quest bug that allowed people to complete all difficulties. I'm no conspiracy theorist but they do prioritize fixing bugs that benefit us over the ones that hinder us. Remember when people were able to get extra rewards from the side quest and they left it as is? Remember when people were not getting points for Pain quest and they fixed it fast? Remember when Howard the Duck got a bug that gave his double armour breaks and they left it as is? Remember when corvus was not draining power and they fixed it fast? You really think they want their epic end boss to remain bugged for all time? You really want to go through all the examples of non pro player bugs that were left out there while others pro player bugs were fixed?Everything you mentioned doesn’t translate directly to units. This Ares bug does. Do they “want” that forever? There is a difference between “want” and “setting priorities” - this obviously isn’t a priority. Even your missing point scenario was communicated widely when it occurred. All we have is a comment in a long thread buried pages back on this forum that they are aware Ares is eating revives incorrectly. Oh you can try. It's always been about how easy it was to fix and how impactful it is. The Ares bug doesn't directly translate to units unless you're utterly dog***** at the game. But I digress. Thank goodness we have superior skill summoners like you come along to put the rest of the summoners in place.Never mind Kabam, just leave off the revive/ charge mechanic. We know you already communicated that is how it should work, and it’s in Ares’ abilities but @Average_Desi says anyone complaining about it sucks and probably shouldn’t even play the game.
It’s just crazy that one of the biggest pro-player benefits of that fight isn’t working. They pumped it up on stream too, so you can’t gaslight this into being a typo either. The fact that it’s still broken and probably will be for at least 3 more days is nuts.I honestly believe if it was a pro-player bug and it was removing more immortalities than intended, it would have been patched within the hour of it being discovered. No way would they leave it for multiple days like they are this one. Remember how they immediately fixed the side quest bug that allowed people to complete all difficulties. I'm no conspiracy theorist but they do prioritize fixing bugs that benefit us over the ones that hinder us. Remember when people were able to get extra rewards from the side quest and they left it as is? Remember when people were not getting points for Pain quest and they fixed it fast? Remember when Howard the Duck got a bug that gave his double armour breaks and they left it as is? Remember when corvus was not draining power and they fixed it fast? You really think they want their epic end boss to remain bugged for all time? You really want to go through all the examples of non pro player bugs that were left out there while others pro player bugs were fixed?Everything you mentioned doesn’t translate directly to units. This Ares bug does. Do they “want” that forever? There is a difference between “want” and “setting priorities” - this obviously isn’t a priority. Even your missing point scenario was communicated widely when it occurred. All we have is a comment in a long thread buried pages back on this forum that they are aware Ares is eating revives incorrectly. Oh you can try. It's always been about how easy it was to fix and how impactful it is. The Ares bug doesn't directly translate to units unless you're utterly dog***** at the game. But I digress. Thank goodness we have superior skill summoners like you come along to put the rest of the summoners in place.Never mind Kabam, just leave off the revive/ charge mechanic. We know you already communicated that is how it should work, and it’s in Ares’ abilities but @Average_Desi says anyone complaining about it sucks and probably shouldn’t even play the game. Nice strawman but okay. If your plan was to go into the fight 99 times to defeat him, then yeah, you shouldn't be playing that fight. That's the only case where you need units for that fight. Else you can just defeat him from the DSE revives or Free crystal revives.
It’s just crazy that one of the biggest pro-player benefits of that fight isn’t working. They pumped it up on stream too, so you can’t gaslight this into being a typo either. The fact that it’s still broken and probably will be for at least 3 more days is nuts.I honestly believe if it was a pro-player bug and it was removing more immortalities than intended, it would have been patched within the hour of it being discovered. No way would they leave it for multiple days like they are this one. Remember how they immediately fixed the side quest bug that allowed people to complete all difficulties. I'm no conspiracy theorist but they do prioritize fixing bugs that benefit us over the ones that hinder us. Remember when people were able to get extra rewards from the side quest and they left it as is? Remember when people were not getting points for Pain quest and they fixed it fast? Remember when Howard the Duck got a bug that gave his double armour breaks and they left it as is? Remember when corvus was not draining power and they fixed it fast? You really think they want their epic end boss to remain bugged for all time? You really want to go through all the examples of non pro player bugs that were left out there while others pro player bugs were fixed?Everything you mentioned doesn’t translate directly to units. This Ares bug does. Do they “want” that forever? There is a difference between “want” and “setting priorities” - this obviously isn’t a priority. Even your missing point scenario was communicated widely when it occurred. All we have is a comment in a long thread buried pages back on this forum that they are aware Ares is eating revives incorrectly. Oh you can try. It's always been about how easy it was to fix and how impactful it is. The Ares bug doesn't directly translate to units unless you're utterly dog***** at the game. But I digress. Thank goodness we have superior skill summoners like you come along to put the rest of the summoners in place.Never mind Kabam, just leave off the revive/ charge mechanic. We know you already communicated that is how it should work, and it’s in Ares’ abilities but @Average_Desi says anyone complaining about it sucks and probably shouldn’t even play the game. Nice strawman but okay. If your plan was to go into the fight 99 times to defeat him, then yeah, you shouldn't be playing that fight. That's the only case where you need units for that fight. Else you can just defeat him from the DSE revives or Free crystal revives. If it’s a feature of the fight and was advertised as such then it is expected that it work. Telling others they don’t deserve to play or shaming them for their skills for relying on an advertised feature is what is utter dog****
Hopefully compensation coming 🐸 They definitely should give us some extra revives for it .