...presented objectively without editorialization or malice: Netmarble 2024 Q4 Earnings results, re: Kabam MCOC.
Marvel Contest of Champions accounted for 13% of a total Q4 revenue of 649 billion KRW, or 84,370,000,000 KRW.
Converted to USD (today's conversion rate): $58,539,507. Average over 3 months is $19,513,169.

This is roughly a 6% improvement from the previous year, 2023 Q4, where MCOC accounted for 12% of 664.9 billion KRW, or 79,788,000,000 KRW. Converted to USD (today's conversion rate): $55,360,320. Average over 3 months is $18,453,440.

2024 Q4 numbers are also up 54% compared to 2024 Q3 numbers, where MCOC accounted for 8% of 647.3 billion KRW, or 51,784,000,000 KRW.
Converted to USD (today's conversion rate): $35,929,949.75. Average over 3 months is $11,976,649.

That all said, the numbers as reported by Netmarble to shareholders indeed indicates that this Q4 result, which incorporated the Banquet, Cyber week sales, a ten champ giveaway and other stuff, resulted in the highest revenue for the game since 2021 Q4.
Now, 1 bit of editorialization, re: Why Everything Go Bad In Game When Make (relatively) So Much Money?
See the red circles?

Shareholders and Companies alike really enjoy when that number can be as low as possible. Everything else (commission, marketing) can be managed and explained away quarter to quarter, but that labor cost should never trend up, regardless of how much dough you're rolling in. That's why you get overworked employees cross-covering and limits on new hires as replacement hires capped at a percentage of replacement salary. Shareholders don't really enjoy Net Profits in red either, but if you see Year over Year improvements, you feel less like a sucker. Sometimes.
Fellow number crunchers feel free to use date-specific exchange rates to clean up the USD conversions posted. Everyone please feel free to editorialize what this potentially means for future Banquets.